don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 30 Jan 2002 16:54:02 +0000 (16:54 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 30 Jan 2002 16:54:02 +0000 (16:54 +0000)
src/mesa/swrast/s_triangle.c

index ace64fcaf3c7528a71d51d1213d26e6a952ebdde..40a892294b9e70cc946f7abe34d0929a6143e40d 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: s_triangle.c,v 1.52 2002/01/28 04:25:56 brianp Exp $ */
+/* $Id: s_triangle.c,v 1.53 2002/01/30 16:54:02 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -1181,7 +1181,7 @@ _swrast_choose_triangle( GLcontext *ctx )
                  }
               }
               else {
-#if CHAN_TYPE == GL_FLOAT
+#if (CHAN_BITS == 16 || CHAN_BITS == 32)
                   USE(general_textured_triangle);
 #else
                   USE(affine_textured_triangle);
@@ -1189,7 +1189,7 @@ _swrast_choose_triangle( GLcontext *ctx )
               }
            }
            else {
-#if CHAN_TYPE == GL_FLOAT
+#if (CHAN_BITS == 16 || CHAN_BITS == 32)
                USE(general_textured_triangle);
 #else
                USE(persp_textured_triangle);