#include "brw_defines.h"
#include "intel_batchbuffer.h"
-static void
+static bool
brw_nir_lower_uniforms(nir_shader *nir, bool is_scalar)
{
if (is_scalar) {
nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms,
type_size_scalar_bytes);
- nir_lower_io(nir, nir_var_uniform, type_size_scalar_bytes, 0);
+ return nir_lower_io(nir, nir_var_uniform, type_size_scalar_bytes, 0);
} else {
nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms,
type_size_vec4_bytes);
- nir_lower_io(nir, nir_var_uniform, type_size_vec4_bytes, 0);
+ return nir_lower_io(nir, nir_var_uniform, type_size_vec4_bytes, 0);
}
}