- Dynamically uniform sampler array indices started (Chris)
- Dynamically uniform UBO array indices started (Chris)
- Implicit signed -> unsigned conversions DONE
- - Fused multiply-add DONE
- - Packing/bitfield/conversion functions DONE
- - Enhanced textureGather DONE
- - Geometry shader instancing DONE
+ - Fused multiply-add DONE (i965, nvc0)
+ - Packing/bitfield/conversion functions DONE (i965, nvc0)
+ - Enhanced textureGather DONE (i965, nvc0, radeonsi)
+ - Geometry shader instancing DONE (i965, nvc0)
- Geometry shader multiple streams DONE (i965, nvc0)
- - Enhanced per-sample shading DONE
+ - Enhanced per-sample shading DONE (i965)
- Interpolation functions started (Chris)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 started (Dave)