textureMask(tex);
condenseDefs(tex);
- if (tex->op == OP_SUSTB || tex->op == OP_SUSTP) {
- condenseSrcs(tex, 3, (3 + typeSizeof(tex->dType) / 4) - 1);
+ if (isSurfaceOp(tex->op)) {
+ int s = tex->tex.target.getDim() +
+ (tex->tex.target.isArray() || tex->tex.target.isCube());
+ int n = 0;
+
+ switch (tex->op) {
+ case OP_SUSTB:
+ case OP_SUSTP:
+ n = 4;
+ break;
+ case OP_SUREDB:
+ case OP_SUREDP:
+ if (tex->subOp == NV50_IR_SUBOP_ATOM_CAS)
+ n = 2;
+ break;
+ default:
+ break;
+ }
+
+ if (s > 1)
+ condenseSrcs(tex, 0, s - 1);
+ if (n > 1)
+ condenseSrcs(tex, 1, n); // do not condense the tex handle
} else
if (isTextureOp(tex->op)) {
if (tex->op != OP_TXQ) {