struct r600_resource *rbuffer = r600_resource(buf);
unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
- /* Discard the buffer. */
- pb_reference(&rbuffer->buf, NULL);
-
- /* Create a new one in the same pipe_resource. */
+ /* Reallocate the buffer in the same pipe_resource. */
r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
alignment, TRUE);
bool use_reusable_pool)
{
struct r600_texture *rtex = (struct r600_texture*)res;
+ struct pb_buffer *old_buf, *new_buf;
switch (res->b.b.usage) {
case PIPE_USAGE_STAGING:
res->domains = RADEON_DOMAIN_VRAM;
}
- /* Allocate the resource. */
- res->buf = rscreen->ws->buffer_create(rscreen->ws, size, alignment,
- use_reusable_pool,
- res->domains);
- if (!res->buf) {
+ /* Allocate a new resource. */
+ new_buf = rscreen->ws->buffer_create(rscreen->ws, size, alignment,
+ use_reusable_pool,
+ res->domains);
+ if (!new_buf) {
return false;
}
- res->cs_buf = rscreen->ws->buffer_get_cs_handle(res->buf);
+ /* Replace the pointer such that if res->buf wasn't NULL, it won't be
+ * NULL. This should prevent crashes with multiple contexts using
+ * the same buffer where one of the contexts invalidates it while
+ * the others are using it. */
+ old_buf = res->buf;
+ res->cs_buf = rscreen->ws->buffer_get_cs_handle(new_buf); /* should be atomic */
+ res->buf = new_buf; /* should be atomic */
+ pb_reference(&old_buf, NULL);
+
util_range_set_empty(&res->valid_buffer_range);
if (rscreen->debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
pipe_reference_init(&rbuffer->b.b.reference, 1);
rbuffer->b.b.screen = screen;
rbuffer->b.vtbl = &r600_buffer_vtbl;
+ rbuffer->buf = NULL;
util_range_init(&rbuffer->valid_buffer_range);
if (!r600_init_resource(rscreen, rbuffer, templ->width0, alignment, TRUE)) {
unsigned i, shader, alignment = rbuffer->buf->alignment;
uint64_t old_va = r600_resource_va(ctx->screen, buf);
- /* Discard the buffer. */
- pb_reference(&rbuffer->buf, NULL);
-
- /* Create a new one in the same pipe_resource. */
+ /* Reallocate the buffer in the same pipe_resource. */
r600_init_resource(&sctx->screen->b, rbuffer, rbuffer->b.b.width0,
alignment, TRUE);