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glsl: move declaration before code
author
Brian Paul
<brianp@vmware.com>
Thu, 15 Jan 2009 14:04:36 +0000
(07:04 -0700)
committer
Brian Paul
<brianp@vmware.com>
Thu, 15 Jan 2009 14:05:30 +0000
(07:05 -0700)
src/mesa/shader/slang/slang_compile.c
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diff --git
a/src/mesa/shader/slang/slang_compile.c
b/src/mesa/shader/slang/slang_compile.c
index 04fa2e0f9318e936a5b1e97ec96d14d076da23d4..818b90b7a8618918f2a0af38b77a63c5514c4409 100644
(file)
--- a/
src/mesa/shader/slang/slang_compile.c
+++ b/
src/mesa/shader/slang/slang_compile.c
@@
-1471,9
+1471,9
@@
parse_expression(slang_parse_ctx * C, slang_output_ctx * O,
RETURN0;
}
else {
- array_constructor = GL_TRUE;
/* parse the array constructor size */
slang_operation array_size;
+ array_constructor = GL_TRUE;
slang_operation_construct(&array_size);
if (!parse_expression(C, O, &array_size)) {
slang_operation_destruct(&array_size);