<li>EGL_EXT_platform_device</li>
<li>VK_EXT_queue_family_foreign for radv</li>
<li>VK_EXT_shader_demote_to_helper_invocation on Intel.</li>
+<li>VK_KHR_shader_atomic_int64 for radv</li>
</ul>
<h2>Bug fixes</h2>
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR: {
VkPhysicalDeviceShaderAtomicInt64FeaturesKHR *features =
(VkPhysicalDeviceShaderAtomicInt64FeaturesKHR *)ext;
- /* TODO: Enable this once the driver supports 64-bit
- * compare&swap atomic operations.
- */
- features->shaderBufferInt64Atomics = false;
- features->shaderSharedInt64Atomics = false;
+ features->shaderBufferInt64Atomics = HAVE_LLVM >= 0x0900;
+ features->shaderSharedInt64Atomics = HAVE_LLVM >= 0x0900;
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT: {
Extension('VK_KHR_relaxed_block_layout', 1, True),
Extension('VK_KHR_sampler_mirror_clamp_to_edge', 1, True),
Extension('VK_KHR_sampler_ycbcr_conversion', 1, True),
- Extension('VK_KHR_shader_atomic_int64', 1, False),
+ Extension('VK_KHR_shader_atomic_int64', 1, 'HAVE_LLVM >= 0x0900'),
Extension('VK_KHR_shader_draw_parameters', 1, True),
Extension('VK_KHR_shader_float16_int8', 1, True),
Extension('VK_KHR_storage_buffer_storage_class', 1, True),