v->emit(NULL, TGSI_OPCODE_END);
if (ctx->_Shader->Flags & GLSL_DUMP) {
- printf("\n");
- printf("GLSL IR for linked %s program %d:\n",
+ _mesa_log("\n");
+ _mesa_log("GLSL IR for linked %s program %d:\n",
_mesa_shader_stage_to_string(shader->Stage),
shader_program->Name);
- _mesa_print_ir(stdout, shader->ir, NULL);
- printf("\n");
- printf("\n");
- fflush(stdout);
+ _mesa_print_ir(_mesa_get_log_file(), shader->ir, NULL);
+ _mesa_log("\n\n");
}
prog->Instructions = NULL;