param);
if (LLVMGetTypeKind(LLVMTypeOf(value)) == LLVMFloatTypeKind)
- value = bitcast(&ctx->soa.bld_base,
+ value = bitcast(&ctx->bld_base,
TGSI_TYPE_UNSIGNED, value);
if (rshift)
static LLVMValueRef
get_tcs_out_patch0_offset(struct si_shader_context *ctx)
{
- return lp_build_mul_imm(&ctx->soa.bld_base.uint_bld,
+ return lp_build_mul_imm(&ctx->bld_base.uint_bld,
unpack_param(ctx,
SI_PARAM_TCS_OUT_OFFSETS,
0, 16),
static LLVMValueRef
get_tcs_out_patch0_patch_data_offset(struct si_shader_context *ctx)
{
- return lp_build_mul_imm(&ctx->soa.bld_base.uint_bld,
+ return lp_build_mul_imm(&ctx->bld_base.uint_bld,
unpack_param(ctx,
SI_PARAM_TCS_OUT_OFFSETS,
16, 16),
LLVMValueRef base_ptr, LLVMValueRef index,
LLVMValueRef value)
{
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuildStore(gallivm->builder, value,
LLVMValueRef base_ptr, LLVMValueRef index,
bool uniform)
{
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMValueRef pointer;
unsigned param_start_instance, unsigned divisor)
{
struct si_shader_context *ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
- struct gallivm_state *gallivm = radeon_bld->soa.bld_base.base.gallivm;
+ si_shader_context(&radeon_bld->bld_base);
+ struct gallivm_state *gallivm = radeon_bld->bld_base.base.gallivm;
LLVMValueRef result = LLVMGetParam(radeon_bld->main_fn,
ctx->param_instance_id);
const struct tgsi_full_declaration *decl,
LLVMValueRef out[4])
{
- struct lp_build_context *base = &ctx->soa.bld_base.base;
+ struct lp_build_context *base = &ctx->bld_base.base;
struct gallivm_state *gallivm = base->gallivm;
unsigned chan;
const struct tgsi_ind_register *ind,
int rel_index)
{
- struct gallivm_state *gallivm = ctx->soa.bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
LLVMValueRef result;
result = ctx->addrs[ind->Index][ind->Swizzle];
LLVMValueRef vertex_dw_stride,
LLVMValueRef base_addr)
{
- struct gallivm_state *gallivm = ctx->soa.bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
struct tgsi_shader_info *info = &ctx->shader->selector->info;
ubyte *name, *index, *array_first;
int first, param;
LLVMValueRef vertex_index,
LLVMValueRef param_index)
{
- struct gallivm_state *gallivm = ctx->soa.bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
LLVMValueRef base_addr, vertices_per_patch, num_patches, total_vertices;
LLVMValueRef param_stride, constant16;
const struct tgsi_full_dst_register *dst,
const struct tgsi_full_src_register *src)
{
- struct gallivm_state *gallivm = ctx->soa.bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
struct tgsi_shader_info *info = &ctx->shader->selector->info;
ubyte *name, *index, *array_first;
struct tgsi_full_src_register reg;
struct lp_build_context *base = &bld_base->base;
struct si_shader_context *ctx = si_shader_context(bld_base);
struct si_shader *shader = ctx->shader;
- struct lp_build_context *uint = &ctx->soa.bld_base.uint_bld;
+ struct lp_build_context *uint = &ctx->bld_base.uint_bld;
struct gallivm_state *gallivm = base->gallivm;
LLVMValueRef vtx_offset;
LLVMValueRef args[9];
LLVMValueRef face,
LLVMValueRef result[4])
{
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
struct lp_build_context *base = &bld_base->base;
struct lp_build_context *uint = &bld_base->uint_bld;
struct gallivm_state *gallivm = base->gallivm;
const struct tgsi_full_declaration *decl,
LLVMValueRef out[4])
{
- struct lp_build_context *base = &radeon_bld->soa.bld_base.base;
+ struct lp_build_context *base = &radeon_bld->bld_base.base;
struct si_shader_context *ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
+ si_shader_context(&radeon_bld->bld_base);
struct si_shader *shader = ctx->shader;
LLVMValueRef main_fn = radeon_bld->main_fn;
LLVMValueRef interp_param = NULL;
static LLVMValueRef get_sample_id(struct si_shader_context *radeon_bld)
{
- return unpack_param(si_shader_context(&radeon_bld->soa.bld_base),
+ return unpack_param(si_shader_context(&radeon_bld->bld_base),
SI_PARAM_ANCILLARY, 8, 4);
}
static LLVMValueRef load_sample_position(struct si_shader_context *radeon_bld, LLVMValueRef sample_id)
{
struct si_shader_context *ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
- struct lp_build_context *uint_bld = &radeon_bld->soa.bld_base.uint_bld;
+ si_shader_context(&radeon_bld->bld_base);
+ struct lp_build_context *uint_bld = &radeon_bld->bld_base.uint_bld;
struct gallivm_state *gallivm = &radeon_bld->gallivm;
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef desc = LLVMGetParam(ctx->main_fn, SI_PARAM_RW_BUFFERS);
const struct tgsi_full_declaration *decl)
{
struct si_shader_context *ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
- struct lp_build_context *bld = &radeon_bld->soa.bld_base.base;
+ si_shader_context(&radeon_bld->bld_base);
+ struct lp_build_context *bld = &radeon_bld->bld_base.base;
struct gallivm_state *gallivm = &radeon_bld->gallivm;
LLVMValueRef value = 0;
LLVMGetParam(radeon_bld->main_fn, SI_PARAM_POS_X_FLOAT),
LLVMGetParam(radeon_bld->main_fn, SI_PARAM_POS_Y_FLOAT),
LLVMGetParam(radeon_bld->main_fn, SI_PARAM_POS_Z_FLOAT),
- lp_build_emit_llvm_unary(&radeon_bld->soa.bld_base, TGSI_OPCODE_RCP,
+ lp_build_emit_llvm_unary(&radeon_bld->bld_base, TGSI_OPCODE_RCP,
LLVMGetParam(radeon_bld->main_fn,
SI_PARAM_POS_W_FLOAT)),
};
lp_build_const_float(gallivm, 0),
lp_build_const_float(gallivm, 0)
};
- pos[0] = lp_build_emit_llvm_unary(&radeon_bld->soa.bld_base,
+ pos[0] = lp_build_emit_llvm_unary(&radeon_bld->bld_base,
TGSI_OPCODE_FRC, pos[0]);
- pos[1] = lp_build_emit_llvm_unary(&radeon_bld->soa.bld_base,
+ pos[1] = lp_build_emit_llvm_unary(&radeon_bld->bld_base,
TGSI_OPCODE_FRC, pos[1]);
value = lp_build_gather_values(gallivm, pos, 4);
break;
addr = get_tcs_tes_buffer_address(ctx, NULL,
lp_build_const_int32(gallivm, param));
- value = buffer_load(&radeon_bld->soa.bld_base, TGSI_TYPE_FLOAT,
+ value = buffer_load(&radeon_bld->bld_base, TGSI_TYPE_FLOAT,
~0, buffer, base, addr);
break;
}
case TGSI_SEMANTIC_PRIMID:
- value = get_primitive_id(&radeon_bld->soa.bld_base, 0);
+ value = get_primitive_id(&radeon_bld->bld_base, 0);
break;
case TGSI_SEMANTIC_GRID_SIZE:
const struct tgsi_full_declaration *decl)
{
struct si_shader_context *ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
+ si_shader_context(&radeon_bld->bld_base);
struct si_shader_selector *sel = ctx->shader->selector;
struct gallivm_state *gallivm = &radeon_bld->gallivm;
LLVMValueRef *args)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_context *uint =
- &ctx->soa.bld_base.uint_bld;
+ struct lp_build_context *uint = &ctx->bld_base.uint_bld;
struct lp_build_context *base = &bld_base->base;
struct gallivm_state *gallivm = base->gallivm;
LLVMBuilderRef builder = base->gallivm->builder;
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct lp_build_context *base = &bld_base->base;
- struct lp_build_context *uint = &ctx->soa.bld_base.uint_bld;
+ struct lp_build_context *uint = &ctx->bld_base.uint_bld;
unsigned reg_index;
unsigned chan;
unsigned const_chan;
struct si_shader_context *ctx = si_shader_context(bld_base);
struct si_shader *shader = ctx->shader;
struct lp_build_context *base = &bld_base->base;
- struct lp_build_context *uint =
- &ctx->soa.bld_base.uint_bld;
+ struct lp_build_context *uint = &ctx->bld_base.uint_bld;
LLVMValueRef args[9];
LLVMValueRef pos_args[4][9] = { { 0 } };
LLVMValueRef psize_value = NULL, edgeflag_value = NULL, layer_value = NULL, viewport_index_value = NULL;
LLVMValueRef offset, ptr;
int addr_space;
- offset = lp_build_emit_fetch(&ctx->soa.bld_base, inst, arg, 0);
+ offset = lp_build_emit_fetch(&ctx->bld_base, inst, arg, 0);
offset = LLVMBuildBitCast(builder, offset, ctx->i32, "");
ptr = ctx->shared_memory;
struct lp_build_emit_data *emit_data)
{
const struct tgsi_full_instruction *inst = emit_data->inst;
- struct lp_build_context *base = &ctx->soa.bld_base.base;
+ struct lp_build_context *base = &ctx->bld_base.base;
struct gallivm_state *gallivm = &ctx->gallivm;
LLVMBuilderRef builder = gallivm->builder;
unsigned writemask = inst->Dst[0].Register.WriteMask;
const struct tgsi_full_instruction *inst = emit_data->inst;
struct gallivm_state *gallivm = &ctx->gallivm;
LLVMBuilderRef builder = gallivm->builder;
- struct lp_build_context *uint_bld = &ctx->soa.bld_base.uint_bld;
+ struct lp_build_context *uint_bld = &ctx->bld_base.uint_bld;
LLVMValueRef base_data = emit_data->args[0];
LLVMValueRef base_offset = emit_data->args[3];
unsigned writemask = inst->Dst[0].Register.WriteMask;
{
const struct tgsi_full_instruction *inst = emit_data->inst;
struct gallivm_state *gallivm = &ctx->gallivm;
- struct lp_build_context *base = &ctx->soa.bld_base.base;
+ struct lp_build_context *base = &ctx->bld_base.base;
LLVMBuilderRef builder = gallivm->builder;
unsigned writemask = inst->Dst[0].Register.WriteMask;
LLVMValueRef ptr, derived_ptr, data, index;
if (!(writemask & (1 << chan))) {
continue;
}
- data = lp_build_emit_fetch(&ctx->soa.bld_base, inst, 1, chan);
+ data = lp_build_emit_fetch(&ctx->bld_base, inst, 1, chan);
index = lp_build_const_int32(gallivm, chan);
derived_ptr = LLVMBuildGEP(builder, ptr, &index, 1, "");
LLVMBuildStore(builder, data, derived_ptr);
ptr = get_memory_ptr(ctx, inst, ctx->i32, 1);
- arg = lp_build_emit_fetch(&ctx->soa.bld_base, inst, 2, 0);
+ arg = lp_build_emit_fetch(&ctx->bld_base, inst, 2, 0);
arg = LLVMBuildBitCast(builder, arg, ctx->i32, "");
if (inst->Instruction.Opcode == TGSI_OPCODE_ATOMCAS) {
LLVMValueRef new_data;
- new_data = lp_build_emit_fetch(&ctx->soa.bld_base,
+ new_data = lp_build_emit_fetch(&ctx->bld_base,
inst, 3, 0);
new_data = LLVMBuildBitCast(builder, new_data, ctx->i32, "");
set_tex_fetch_args(ctx, &txq_emit_data, TGSI_OPCODE_TXQ,
txq_inst.Texture.Texture,
emit_data->args[1], NULL,
- &ctx->soa.bld_base.uint_bld.zero,
+ &ctx->bld_base.uint_bld.zero,
1, 0xf);
- txq_emit(NULL, &ctx->soa.bld_base, &txq_emit_data);
+ txq_emit(NULL, &ctx->bld_base, &txq_emit_data);
/* Compute -0.5 / size. */
for (c = 0; c < 2; c++) {
LLVMConstInt(ctx->i32, c, 0), "");
half_texel[c] = LLVMBuildUIToFP(builder, half_texel[c], ctx->f32, "");
half_texel[c] =
- lp_build_emit_llvm_unary(&ctx->soa.bld_base,
+ lp_build_emit_llvm_unary(&ctx->bld_base,
TGSI_OPCODE_RCP, half_texel[c]);
half_texel[c] = LLVMBuildFMul(builder, half_texel[c],
LLVMConstReal(ctx->f32, -0.5), "");
static void create_meta_data(struct si_shader_context *ctx)
{
- struct gallivm_state *gallivm = ctx->soa.bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
ctx->invariant_load_md_kind = LLVMGetMDKindIDInContext(gallivm->context,
"invariant.load", 14);
static void declare_tess_lds(struct si_shader_context *ctx)
{
struct gallivm_state *gallivm = &ctx->gallivm;
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
struct lp_build_context *uint = &bld_base->uint_bld;
unsigned lds_size = ctx->screen->b.chip_class >= CIK ? 65536 : 32768;
static void create_function(struct si_shader_context *ctx)
{
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
struct gallivm_state *gallivm = bld_base->base.gallivm;
struct si_shader *shader = ctx->shader;
LLVMTypeRef params[SI_NUM_PARAMS + SI_NUM_VERTEX_BUFFERS], v3i32;
*/
static void preload_ring_buffers(struct si_shader_context *ctx)
{
- struct gallivm_state *gallivm =
- ctx->soa.bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef buf_ptr = LLVMGetParam(ctx->main_fn,
build_indexed_load_const(ctx, buf_ptr, offset);
} else if (ctx->type == PIPE_SHADER_GEOMETRY) {
const struct si_shader_selector *sel = ctx->shader->selector;
- struct lp_build_context *uint = &ctx->soa.bld_base.uint_bld;
+ struct lp_build_context *uint = &ctx->bld_base.uint_bld;
LLVMValueRef offset = lp_build_const_int32(gallivm, SI_RING_GSVS);
LLVMValueRef base_ring;
LLVMValueRef param_rw_buffers,
unsigned param_pos_fixed_pt)
{
- struct lp_build_tgsi_context *bld_base =
- &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef slot, desc, offset, row, bit, address[2];
struct si_shader *shader;
struct gallivm_state *gallivm = &ctx.gallivm;
LLVMBuilderRef builder;
- struct lp_build_tgsi_context *bld_base = &ctx.soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx.bld_base;
struct lp_build_context *uint = &bld_base->uint_bld;
struct si_shader_output_values *outputs;
struct tgsi_shader_info *gsinfo = &gs_selector->info;
for (unsigned chan = 0; chan < 4; chan++) {
if (!(gsinfo->output_usagemask[i] & (1 << chan)) ||
outputs[i].vertex_stream[chan] != stream) {
- outputs[i].values[chan] = ctx.soa.bld_base.base.undef;
+ outputs[i].values[chan] = ctx.bld_base.base.undef;
continue;
}
(shader && shader->selector) ? &shader->selector->info : NULL,
(shader && shader->selector) ? shader->selector->tokens : NULL);
- bld_base = &ctx->soa.bld_base;
+ bld_base = &ctx->bld_base;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
bld_base->op_actions[TGSI_OPCODE_INTERP_CENTROID] = interp_action;
struct si_shader *shader)
{
struct si_shader_selector *sel = shader->selector;
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
switch (ctx->type) {
case PIPE_SHADER_VERTEX:
shader->info.uses_instanceid = sel->info.uses_instanceid;
- bld_base = &ctx.soa.bld_base;
+ bld_base = &ctx.bld_base;
ctx.load_system_value = declare_system_value;
if (!si_compile_tgsi_main(&ctx, shader)) {
union si_shader_part_key *key)
{
struct gallivm_state *gallivm = &ctx->gallivm;
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
LLVMTypeRef params[5];
int num_params, i;
union si_shader_part_key *key)
{
struct gallivm_state *gallivm = &ctx->gallivm;
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
LLVMTypeRef params[16];
LLVMValueRef func;
int last_sgpr, num_params;
union si_shader_part_key *key)
{
struct gallivm_state *gallivm = &ctx->gallivm;
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
LLVMTypeRef params[16+8*4+3];
LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
int last_sgpr, num_params, i;
const struct tgsi_ind_register *reg)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- unsigned num_arrays = ctx->soa.bld_base.info->array_max[TGSI_FILE_TEMPORARY];
+ unsigned num_arrays = ctx->bld_base.info->array_max[TGSI_FILE_TEMPORARY];
unsigned i;
if (reg && reg->ArrayID > 0 && reg->ArrayID <= num_arrays)
const struct tgsi_ind_register *reg,
unsigned offset)
{
- struct gallivm_state *gallivm = ctx->soa.bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
if (!reg) {
return lp_build_const_int32(gallivm, offset);
{
unsigned array_id;
struct tgsi_array_info *array;
- struct gallivm_state *gallivm = ctx->soa.bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef idxs[2];
LLVMValueRef index;
if (file != TGSI_FILE_TEMPORARY)
return NULL;
- array_id = get_temp_array_id(&ctx->soa.bld_base, reg_index, reg_indirect);
+ array_id = get_temp_array_id(&ctx->bld_base, reg_index, reg_indirect);
if (!array_id)
return NULL;
gallivm,
util_bitcount(array->writemask & ((1 << swizzle) - 1))),
"");
- idxs[0] = ctx->soa.bld_base.uint_bld.zero;
+ idxs[0] = ctx->bld_base.uint_bld.zero;
idxs[1] = index;
return LLVMBuildGEP(builder, alloca, idxs, 2, "");
}
struct tgsi_declaration_range range,
unsigned swizzle)
{
- struct lp_build_tgsi_soa_context *bld = lp_soa_context(bld_base);
- struct gallivm_state *gallivm = bld->bld_base.base.gallivm;
+ struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
+
LLVMBuilderRef builder = bld_base->base.gallivm->builder;
unsigned i, size = range.Last - range.First + 1;
* v_interp instructions are much cheaper than VMEM loads.
*/
if (!si_preload_fs_inputs(ctx) &&
- ctx->soa.bld_base.info->processor == PIPE_SHADER_FRAGMENT)
+ ctx->bld_base.info->processor == PIPE_SHADER_FRAGMENT)
ctx->load_input(ctx, index, &ctx->input_decls[index], input);
else
memcpy(input, &ctx->inputs[index * 4], sizeof(input));
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
ctx->addrs[idx][chan] = lp_build_alloca_undef(
&ctx->gallivm,
- ctx->soa.bld_base.uint_bld.elem_type, "");
+ ctx->bld_base.uint_bld.elem_type, "");
}
}
break;
#endif
ctx->outputs[idx][chan] = lp_build_alloca_undef(
&ctx->gallivm,
- ctx->soa.bld_base.base.elem_type, name);
+ ctx->bld_base.base.elem_type, name);
}
}
break;
LLVMValueRef dst[4])
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- struct lp_build_tgsi_soa_context *bld = lp_soa_context(bld_base);
- struct gallivm_state *gallivm = bld->bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
const struct tgsi_full_dst_register *reg = &inst->Dst[0];
- LLVMBuilderRef builder = bld->bld_base.base.gallivm->builder;
+ LLVMBuilderRef builder = ctx->bld_base.base.gallivm->builder;
LLVMValueRef temp_ptr, temp_ptr2 = NULL;
unsigned chan, chan_index;
bool is_vec_store = false;
ctx->ac.module = ctx->gallivm.module;
ctx->ac.builder = ctx->gallivm.builder;
- struct lp_build_tgsi_context *bld_base = &ctx->soa.bld_base;
+ struct lp_build_tgsi_context *bld_base = &ctx->bld_base;
bld_base->info = info;
type.length = 1;
lp_build_context_init(&bld_base->base, &ctx->gallivm, type);
- lp_build_context_init(&ctx->soa.bld_base.uint_bld, &ctx->gallivm, lp_uint_type(type));
- lp_build_context_init(&ctx->soa.bld_base.int_bld, &ctx->gallivm, lp_int_type(type));
+ lp_build_context_init(&ctx->bld_base.uint_bld, &ctx->gallivm, lp_uint_type(type));
+ lp_build_context_init(&ctx->bld_base.int_bld, &ctx->gallivm, lp_int_type(type));
type.width *= 2;
- lp_build_context_init(&ctx->soa.bld_base.dbl_bld, &ctx->gallivm, type);
- lp_build_context_init(&ctx->soa.bld_base.uint64_bld, &ctx->gallivm, lp_uint_type(type));
- lp_build_context_init(&ctx->soa.bld_base.int64_bld, &ctx->gallivm, lp_int_type(type));
+ lp_build_context_init(&ctx->bld_base.dbl_bld, &ctx->gallivm, type);
+ lp_build_context_init(&ctx->bld_base.uint64_bld, &ctx->gallivm, lp_uint_type(type));
+ lp_build_context_init(&ctx->bld_base.int64_bld, &ctx->gallivm, lp_int_type(type));
bld_base->soa = 1;
bld_base->emit_store = si_llvm_emit_store;
bld_base->op_actions[TGSI_OPCODE_ENDIF].emit = endif_emit;
bld_base->op_actions[TGSI_OPCODE_ENDLOOP].emit = endloop_emit;
- si_shader_context_init_alu(&ctx->soa.bld_base);
+ si_shader_context_init_alu(&ctx->bld_base);
ctx->voidt = LLVMVoidTypeInContext(ctx->gallivm.context);
ctx->i1 = LLVMInt1TypeInContext(ctx->gallivm.context);
void si_llvm_finalize_module(struct si_shader_context *ctx,
bool run_verifier)
{
- struct gallivm_state *gallivm = ctx->soa.bld_base.base.gallivm;
+ struct gallivm_state *gallivm = ctx->bld_base.base.gallivm;
const char *triple = LLVMGetTarget(gallivm->module);
LLVMTargetLibraryInfoRef target_library_info;
void si_llvm_dispose(struct si_shader_context *ctx)
{
- LLVMDisposeModule(ctx->soa.bld_base.base.gallivm->module);
- LLVMContextDispose(ctx->soa.bld_base.base.gallivm->context);
+ LLVMDisposeModule(ctx->bld_base.base.gallivm->module);
+ LLVMContextDispose(ctx->bld_base.base.gallivm->context);
FREE(ctx->temp_arrays);
ctx->temp_arrays = NULL;
FREE(ctx->temp_array_allocas);