prog_data->total_scratch = brw_get_scratch_size(last_scratch);
}
+static bool
+env_var_as_boolean(const char *var_name, bool default_value)
+{
+ const char *str = getenv(var_name);
+ if (str == NULL)
+ return default_value;
+
+ if (strcmp(str, "1") == 0 ||
+ strcasecmp(str, "true") == 0 ||
+ strcasecmp(str, "yes") == 0) {
+ return true;
+ } else if (strcmp(str, "0") == 0 ||
+ strcasecmp(str, "false") == 0 ||
+ strcasecmp(str, "no") == 0) {
+ return false;
+ } else {
+ return default_value;
+ }
+}
+
bool
fs_visitor::run_vs()
{
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
emit_shader_time_begin();
- if (getenv("INTEL_USE_NIR") != NULL) {
+ if (env_var_as_boolean("INTEL_USE_NIR", false)) {
emit_nir_code();
} else {
foreach_in_list(ir_instruction, ir, shader->base.ir) {
* functions called "main").
*/
if (shader) {
- if (getenv("INTEL_USE_NIR") != NULL) {
+ if (env_var_as_boolean("INTEL_USE_NIR", false)) {
emit_nir_code();
} else {
foreach_in_list(ir_instruction, ir, shader->base.ir) {