No reason to not validate those global buffers and this might avoid
fails if someone try to use the global memory from compute programs.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Pierre Moreau <pierre.morrow@free.fr>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
nvc0_compute_validate_textures(nvc0);
if (nvc0->dirty_cp & NVC0_NEW_CP_SAMPLERS)
nvc0_compute_validate_samplers(nvc0);
+ if (nvc0->dirty_cp & NVC0_NEW_CP_GLOBALS)
+ nvc0_compute_validate_globals(nvc0);
- /* TODO: surfaces, global memory buffers */
+ /* TODO: surfaces */
nvc0_bufctx_fence(nvc0, nvc0->bufctx_cp, false);