/* The relative costs of various types of constants. Note that cse.c defines
REG = 1, SUBREG = 2, any node = (2 + sum of subnodes). */
-#define CONST_COSTS(RTX, CODE) \
+#define CONST_COSTS(RTX, CODE, OUTER_CODE) \
case CONST_INT: \
if (const_ok_for_arm (INTVAL (RTX))) \
return (2); \
of a switch statement. If the code is computed here,
return it with a return statement. Otherwise, break from the switch. */
-#define CONST_COSTS(RTX,CODE) \
+#define CONST_COSTS(RTX,CODE,OUTER_CODE) \
case CONST_INT: \
/* Constant zero is super cheap due to clr instruction. */ \
if (RTX == const0_rtx) return 0; \
of a switch statement. If the code is computed here,
return it with a return statement. Otherwise, break from the switch. */
-#define CONST_COSTS(RTX,CODE) \
+#define CONST_COSTS(RTX,CODE,OUTER_CODE) \
case CONST_INT: \
if ((unsigned) INTVAL (RTX) < 8) return 0; \
if ((unsigned) (INTVAL (RTX) + 0x80) < 0x100) return 1; \
of a switch statement. If the code is computed here,
return it with a return statement. Otherwise, break from the switch. */
-#define CONST_COSTS(RTX,CODE) \
+#define CONST_COSTS(RTX,CODE,OUTER_CODE) \
case CONST_INT: \
if (INTVAL (RTX) < 0x2000 && INTVAL (RTX) >= -0x2000) return 1; \
case CONST: \