three dimensions. This allows for in-place transpose, in-place rotate, matrix
multiply, convolutions, without the limitation of Power-of-Two matrices.
+For normal matrix multiply, the permute setting is 0b010 (order 1,0,2,
+or swap x and y loops).
+
+(*NOTE:* This is done automatically by the Matrix-Multiply REMAP mode, `SVRM=0`.)
+
Limitations of Matrix REMAP are currently:
- Vector Length (VL) limited to 127, and up to 127 Multiply-Add Accumulates
- SVRM=0 (Matrix mode, uses `SVSHAPE0` SPR)
- vf=0 (not using Vertical-First mode)
+To determine the `SVxd`/`SVyd`/`SVzd` settings:
+
+- `SVxd` is equal to the number of columns in the second operand matrix.
+Matrix Y has 2 columns, so `SVxd=2`.
+- `SVyd` is equal to the number of rows in the first operand matrix.
+Matrix X has 2 rows, so `SVyd=2`.
+- `SVzd` is equal to the number of columns in the first operand matrix,
+or the number of rows in the second operand matrix.
+Matrix X has 3 columns, matrix Y has 3 rows, so `SVzd=3`.
+
+Table form
+
+```
+ SVxd | mat_Y_num_cols
+ SVyd | mat_X_num_rows
+ SVzd | mat_X_num_cols OR mat_Y_num_rows
+```
+
## SVREMAP
```