mesa: Add error condition for using compressed internalformat in glTexStorage3D()
authorAnuj Phogat <anuj.phogat@gmail.com>
Fri, 30 May 2014 23:24:39 +0000 (16:24 -0700)
committerAnuj Phogat <anuj.phogat@gmail.com>
Tue, 5 Aug 2014 00:11:10 +0000 (17:11 -0700)
Fixes gles3 Khronos CTS test: texture_storage_texture_internal_formats

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
src/mesa/main/texstorage.c

index 44b5374fdbd76bb30bb2a0df9c39891ab57dd55e..897d5891a87b8bc94ea4230d87c1c0d3411a68ed 100644 (file)
@@ -41,6 +41,7 @@
 #include "texstorage.h"
 #include "textureview.h"
 #include "mtypes.h"
+#include "glformats.h"
 
 
 
@@ -301,6 +302,23 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
       return GL_TRUE;
    }
 
+   /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
+    *
+    *    "The ETC2/EAC texture compression algorithm supports only
+    *     two-dimensional images. If internalformat is an ETC2/EAC format,
+    *     CompressedTexImage3D will generate an INVALID_OPERATION error if
+    *     target is not TEXTURE_2D_ARRAY."
+    *
+    * This should also be applicable for glTexStorage3D().
+    */
+   if (_mesa_is_compressed_format(ctx, internalformat)
+       && !_mesa_target_can_be_compressed(ctx, target, internalformat)) {
+      _mesa_error(ctx, _mesa_is_desktop_gl(ctx)?
+                  GL_INVALID_ENUM : GL_INVALID_OPERATION,
+                  "glTexStorage3D(internalformat = %s)",
+                  _mesa_lookup_enum_by_nr(internalformat));
+   }
+
    /* levels check */
    if (levels < 1) {
       _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uD(levels < 1)",