st/mesa: expose ARB_shader_texture_lod if SM3 is supported
authorMarek Olšák <maraeo@gmail.com>
Fri, 6 May 2011 19:59:23 +0000 (21:59 +0200)
committerMarek Olšák <maraeo@gmail.com>
Fri, 13 May 2011 15:57:56 +0000 (17:57 +0200)
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/state_tracker/st_extensions.c

index ad8e6bb9ec94a4c6796fdd3ec8c706aa4dc1a285..d3aebe526ddeb646d0f1b570b14531aea3474bd7 100644 (file)
@@ -603,4 +603,8 @@ void st_init_extensions(struct st_context *st)
    else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) {
       ctx->Extensions.ARB_seamless_cube_map = GL_TRUE;
    }
+
+   if (screen->get_param(screen, PIPE_CAP_SM3)) {
+      ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
+   }
 }