mapi: add ARB_tessellation_shader
authorFabian Bieler <fabianbieler@fastmail.fm>
Fri, 7 Mar 2014 08:59:11 +0000 (09:59 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 22 Jul 2015 22:59:24 +0000 (00:59 +0200)
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mapi/glapi/gen/ARB_tessellation_shader.xml [new file with mode: 0644]
src/mapi/glapi/gen/gl_API.xml
src/mapi/glapi/gen/gl_enums.py
src/mesa/main/mtypes.h
src/mesa/main/shaderapi.c
src/mesa/main/shaderapi.h
src/mesa/main/tests/dispatch_sanity.cpp

diff --git a/src/mapi/glapi/gen/ARB_tessellation_shader.xml b/src/mapi/glapi/gen/ARB_tessellation_shader.xml
new file mode 100644 (file)
index 0000000..16a2139
--- /dev/null
@@ -0,0 +1,62 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+
+
+<category name="GL_ARB_tessellation_shader" number="91">
+
+    <!--<enum value="0" name="FALSE"/>
+    <enum value="1" name="TRUE"/>
+    <enum value="0x0004" name="TRIANGLES"/>
+    <enum value="0x0007" name="QUADS"/>
+    <enum value="0x0202" name="EQUAL"/>
+    <enum value="0x0900" name="CW"/>
+    <enum value="0x0901" name="CCW"/>-->
+
+    <enum value="0x000E" name="PATCHES"/>
+    <enum value="0x84F0" name="UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
+    <enum value="0x84F1" name="UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
+    <enum value="0x886C" name="MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
+    <enum value="0x886D" name="MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
+    <enum value="0x8E1E" name="MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
+    <enum value="0x8E1F" name="MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
+    <enum value="0x8E72" name="PATCH_VERTICES"/>
+    <enum value="0x8E73" name="PATCH_DEFAULT_INNER_LEVEL"/>
+    <enum value="0x8E74" name="PATCH_DEFAULT_OUTER_LEVEL"/>
+    <enum value="0x8E75" name="TESS_CONTROL_OUTPUT_VERTICES"/>
+    <enum value="0x8E76" name="TESS_GEN_MODE"/>
+    <enum value="0x8E77" name="TESS_GEN_SPACING"/>
+    <enum value="0x8E78" name="TESS_GEN_VERTEX_ORDER"/>
+    <enum value="0x8E79" name="TESS_GEN_POINT_MODE"/>
+    <enum value="0x8E7A" name="ISOLINES"/>
+    <enum value="0x8E7B" name="FRACTIONAL_ODD"/>
+    <enum value="0x8E7C" name="FRACTIONAL_EVEN"/>
+    <enum value="0x8E7D" name="MAX_PATCH_VERTICES"/>
+    <enum value="0x8E7E" name="MAX_TESS_GEN_LEVEL"/>
+    <enum value="0x8E7F" name="MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
+    <enum value="0x8E80" name="MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
+    <enum value="0x8E81" name="MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
+    <enum value="0x8E82" name="MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
+    <enum value="0x8E83" name="MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
+    <enum value="0x8E84" name="MAX_TESS_PATCH_COMPONENTS"/>
+    <enum value="0x8E85" name="MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
+    <enum value="0x8E86" name="MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
+    <enum value="0x8E87" name="TESS_EVALUATION_SHADER"/>
+    <enum value="0x8E88" name="TESS_CONTROL_SHADER"/>
+    <enum value="0x8E89" name="MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
+    <enum value="0x8E8A" name="MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
+
+    <function name="PatchParameteri" offset="assign">
+        <param name="pname" type="GLenum"/>
+        <param name="value" type="GLint"/>
+    </function>
+    <function name="PatchParameterfv" offset="assign">
+        <param name="pname" type="GLenum"/>
+        <param name="values" type="const GLfloat *"/>
+    </function>
+</category>
+
+</OpenGLAPI>
index eb8c72a5e156d15bda5f5f895f145037cb9ca492..4bcce3c3240f74068c6734e6f3825586e83eff88 100644 (file)
 
 <xi:include href="ARB_vertex_type_2_10_10_10_rev.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
 
-<!-- ARB extensions #86...#93 -->
+<!-- ARB extensions #86...#90 -->
+
+<xi:include href="ARB_tessellation_shader.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions #92...#93 -->
 
 <xi:include href="ARB_draw_indirect.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
 
index a2d6c7ca2fd628353d5d83ac6770fdc24a516b7f..041c2f8ddb8ef4649c9d1e41e610a48c11bfa570 100644 (file)
@@ -118,6 +118,7 @@ static const char *prim_names[PRIM_MAX+3] = {
    "GL_LINE_STRIP_ADJACENCY",
    "GL_TRIANGLES_ADJACENCY",
    "GL_TRIANGLE_STRIP_ADJACENCY",
+   "GL_PATCHES",
    "outside begin/end",
    "unknown state"
 };
index 4b0a995aec90b0222f1714cc2f59979891007108..711f031a0fd4b101efc923a685dd919402263302 100644 (file)
@@ -90,7 +90,7 @@ struct vbo_context;
 
 
 /** Extra draw modes beyond GL_POINTS, GL_TRIANGLE_FAN, etc */
-#define PRIM_MAX                 GL_TRIANGLE_STRIP_ADJACENCY
+#define PRIM_MAX                 GL_PATCHES
 #define PRIM_OUTSIDE_BEGIN_END   (PRIM_MAX + 1)
 #define PRIM_UNKNOWN             (PRIM_MAX + 2)
 
index 3365c7a6727198ba4f8605a68ad9f52394377479..ccf008a914ba513862ca8c6ec9ffdfba06706e1e 100644 (file)
@@ -1984,3 +1984,21 @@ _mesa_CreateShaderProgramv(GLenum type, GLsizei count,
 
    return _mesa_create_shader_program(ctx, GL_TRUE, type, count, strings);
 }
+
+
+/**
+ * For GL_ARB_tessellation_shader
+ */
+extern void GLAPIENTRY
+_mesa_PatchParameteri(GLenum pname, GLint value)
+{
+   /* STUB */
+}
+
+
+extern void GLAPIENTRY
+_mesa_PatchParameterfv(GLenum pname, const GLfloat *values)
+{
+   /* STUB */
+}
+
index aba6d5d830669298e5d100bf394e8ca0722733e7..90e2e2d25d40e5c76f2e6d981891ed8ff7010c6d 100644 (file)
@@ -264,6 +264,14 @@ _mesa_get_program_resourceiv(struct gl_shader_program *shProg,
                              GLsizei bufSize, GLsizei *length,
                              GLint *params);
 
+/* GL_ARB_tessellation_shader */
+extern void GLAPIENTRY
+_mesa_PatchParameteri(GLenum pname, GLint value);
+
+extern void GLAPIENTRY
+_mesa_PatchParameterfv(GLenum pname, const GLfloat *values);
+
+
 #ifdef __cplusplus
 }
 #endif
index 901e6fc53b8f2cb88572f3f81d7975f4fbaaf2bc..7e3a97baea89de9502f253e762047fd76a3ca2d6 100644 (file)
@@ -563,6 +563,8 @@ const struct function common_desktop_functions_possible[] = {
 
    /* GL 4.0 */
    { "glMinSampleShading", 40, -1 },
+   { "glPatchParameteri", 40, -1 },
+   { "glPatchParameterfv", 40, -1 },
    { "glBlendEquationi", 40, -1 },
    { "glBlendEquationSeparatei", 40, -1 },
    { "glBlendFunci", 40, -1 },