#include "sid.h"
#include "gfx9d.h"
#include "vk_format.h"
+#include "radv_debug.h"
#include "radv_meta.h"
#include "ac_debug.h"
static void
radv_cmd_buffer_after_draw(struct radv_cmd_buffer *cmd_buffer)
{
+ if (cmd_buffer->device->debug_flags & RADV_DEBUG_SYNC_SHADERS) {
+ enum radv_cmd_flush_bits flags;
+
+ /* Force wait for graphics/compute engines to be idle. */
+ flags = RADV_CMD_FLAG_PS_PARTIAL_FLUSH |
+ RADV_CMD_FLAG_CS_PARTIAL_FLUSH;
+
+ si_cs_emit_cache_flush(cmd_buffer->cs, false,
+ cmd_buffer->device->physical_device->rad_info.chip_class,
+ NULL, 0,
+ radv_cmd_buffer_uses_mec(cmd_buffer),
+ flags);
+ }
+
radv_cmd_buffer_trace_emit(cmd_buffer);
}
RADV_DEBUG_DUMP_SPIRV = 0x400,
RADV_DEBUG_VM_FAULTS = 0x800,
RADV_DEBUG_ZERO_VRAM = 0x1000,
+ RADV_DEBUG_SYNC_SHADERS = 0x2000,
};
enum {
{"spirv", RADV_DEBUG_DUMP_SPIRV},
{"vmfaults", RADV_DEBUG_VM_FAULTS},
{"zerovram", RADV_DEBUG_ZERO_VRAM},
+ {"syncshaders", RADV_DEBUG_SYNC_SHADERS},
{NULL, 0}
};