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svga: silence warnings about unexpected shader type
author
Brian Paul
<brianp@vmware.com>
Wed, 24 Jun 2015 16:41:52 +0000
(10:41 -0600)
committer
Brian Paul
<brianp@vmware.com>
Wed, 24 Jun 2015 16:42:19 +0000
(10:42 -0600)
Trivial.
src/gallium/drivers/svga/svga_screen.c
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diff --git
a/src/gallium/drivers/svga/svga_screen.c
b/src/gallium/drivers/svga/svga_screen.c
index 56e486786df40c9b545e39a845af164e4e776849..770f4933b4cc0a49a6d78c40c486f2858ee6a358 100644
(file)
--- a/
src/gallium/drivers/svga/svga_screen.c
+++ b/
src/gallium/drivers/svga/svga_screen.c
@@
-443,7
+443,9
@@
static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en
return 0;
case PIPE_SHADER_GEOMETRY:
case PIPE_SHADER_COMPUTE:
- /* no support for geometry or compute shaders at this time */
+ case PIPE_SHADER_TESS_CTRL:
+ case PIPE_SHADER_TESS_EVAL:
+ /* no support for geometry, tess or compute shaders at this time */
return 0;
default:
debug_printf("Unexpected shader type (%u) query\n", shader);