nvc0_state_validate_3d(nvc0, ~0);
- if (nvc0->vertprog->vp.need_draw_parameters) {
+ if (nvc0->vertprog->vp.need_draw_parameters && !info->indirect) {
PUSH_SPACE(push, 9);
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
PUSH_DATA (push, NVC0_CB_AUX_SIZE);
PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(0));
PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(0));
- if (!info->indirect) {
- BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 3);
- PUSH_DATA (push, NVC0_CB_AUX_DRAW_INFO);
- PUSH_DATA (push, info->index_bias);
- PUSH_DATA (push, info->start_instance);
- PUSH_DATA (push, info->drawid);
- }
+ BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 3);
+ PUSH_DATA (push, NVC0_CB_AUX_DRAW_INFO);
+ PUSH_DATA (push, info->index_bias);
+ PUSH_DATA (push, info->start_instance);
+ PUSH_DATA (push, info->drawid);
}
if (nvc0->screen->base.class_3d < NVE4_3D_CLASS &&