<param name="q" type="GLtype"/>
</vector>
</proto>
-
- <desc name="texture">
- <range base="GL_TEXTURE" from="0" to="31"/>
- </desc>
</template>
<template name="CompressedTexImage3D">
<return type="void"/>
<param name="texture" type="GLenum"/>
</proto>
-
- <desc name="texture">
- <range base="GL_TEXTURE" from="0" to="31"/>
- </desc>
</template>
<template name="ClientActiveTexture">
<return type="void"/>
<param name="texture" type="GLenum"/>
</proto>
-
- <desc name="texture">
- <range base="GL_TEXTURE" from="0" to="31"/>
- </desc>
</template>
<template name="SampleCoverage">
void GL_APIENTRY
_es_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
{
- switch(texture) {
- case GL_TEXTURE0:
- case GL_TEXTURE1:
- case GL_TEXTURE2:
- case GL_TEXTURE3:
- case GL_TEXTURE4:
- case GL_TEXTURE5:
- case GL_TEXTURE6:
- case GL_TEXTURE7:
- case GL_TEXTURE8:
- case GL_TEXTURE9:
- case GL_TEXTURE10:
- case GL_TEXTURE11:
- case GL_TEXTURE12:
- case GL_TEXTURE13:
- case GL_TEXTURE14:
- case GL_TEXTURE15:
- case GL_TEXTURE16:
- case GL_TEXTURE17:
- case GL_TEXTURE18:
- case GL_TEXTURE19:
- case GL_TEXTURE20:
- case GL_TEXTURE21:
- case GL_TEXTURE22:
- case GL_TEXTURE23:
- case GL_TEXTURE24:
- case GL_TEXTURE25:
- case GL_TEXTURE26:
- case GL_TEXTURE27:
- case GL_TEXTURE28:
- case GL_TEXTURE29:
- case GL_TEXTURE30:
- case GL_TEXTURE31:
- break;
- default:
- _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
- "glMultiTexCoord4x(texture=0x%x)", texture);
- return;
- }
-
-
_es_MultiTexCoord4f(texture,
(GLfloat) (s / 65536.0f),
(GLfloat) (t / 65536.0f),
case GL_SRC0_ALPHA:
case GL_SRC1_ALPHA:
case GL_SRC2_ALPHA:
- if (param != GL_TEXTURE && param != GL_CONSTANT && param != GL_PRIMARY_COLOR && param != GL_PREVIOUS && param != GL_TEXTURE0 && param != GL_TEXTURE1 && param != GL_TEXTURE2 && param != GL_TEXTURE3 && param != GL_TEXTURE4 && param != GL_TEXTURE5 && param != GL_TEXTURE6 && param != GL_TEXTURE7 && param != GL_TEXTURE8 && param != GL_TEXTURE9 && param != GL_TEXTURE10 && param != GL_TEXTURE11 && param != GL_TEXTURE12 && param != GL_TEXTURE13 && param != GL_TEXTURE14 && param != GL_TEXTURE15 && param != GL_TEXTURE16 && param != GL_TEXTURE17 && param != GL_TEXTURE18 && param != GL_TEXTURE19 && param != GL_TEXTURE20 && param != GL_TEXTURE21 && param != GL_TEXTURE22 && param != GL_TEXTURE23 && param != GL_TEXTURE24 && param != GL_TEXTURE25 && param != GL_TEXTURE26 && param != GL_TEXTURE27 && param != GL_TEXTURE28 && param != GL_TEXTURE29 && param != GL_TEXTURE30 && param != GL_TEXTURE31) {
- _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
- "glTexEnvx(pname=0x%x)", pname);
- return;
- }
convert_param_value = false;
break;
case GL_OPERAND0_RGB:
case GL_SRC0_ALPHA:
case GL_SRC1_ALPHA:
case GL_SRC2_ALPHA:
- if (params[0] != GL_TEXTURE && params[0] != GL_CONSTANT && params[0] != GL_PRIMARY_COLOR && params[0] != GL_PREVIOUS && params[0] != GL_TEXTURE0 && params[0] != GL_TEXTURE1 && params[0] != GL_TEXTURE2 && params[0] != GL_TEXTURE3 && params[0] != GL_TEXTURE4 && params[0] != GL_TEXTURE5 && params[0] != GL_TEXTURE6 && params[0] != GL_TEXTURE7 && params[0] != GL_TEXTURE8 && params[0] != GL_TEXTURE9 && params[0] != GL_TEXTURE10 && params[0] != GL_TEXTURE11 && params[0] != GL_TEXTURE12 && params[0] != GL_TEXTURE13 && params[0] != GL_TEXTURE14 && params[0] != GL_TEXTURE15 && params[0] != GL_TEXTURE16 && params[0] != GL_TEXTURE17 && params[0] != GL_TEXTURE18 && params[0] != GL_TEXTURE19 && params[0] != GL_TEXTURE20 && params[0] != GL_TEXTURE21 && params[0] != GL_TEXTURE22 && params[0] != GL_TEXTURE23 && params[0] != GL_TEXTURE24 && params[0] != GL_TEXTURE25 && params[0] != GL_TEXTURE26 && params[0] != GL_TEXTURE27 && params[0] != GL_TEXTURE28 && params[0] != GL_TEXTURE29 && params[0] != GL_TEXTURE30 && params[0] != GL_TEXTURE31) {
- _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
- "glTexEnvxv(pname=0x%x)", pname);
- return;
- }
convert_params_value = false;
n_params = 1;
break;