*/
#include <GL/gl.h>
-#include "indirect_size.h"
#include "glxclient.h"
/*
#include <X11/extensions/Xdamage.h>
#include "glapi.h"
#include "glxclient.h"
-#include "glcontextmodes.h"
#include "xf86dri.h"
#include <dlfcn.h>
#include <fcntl.h>
#include <X11/extensions/Xfixes.h>
#include <X11/extensions/Xdamage.h>
#include "glxclient.h"
-#include "glcontextmodes.h"
#include "xf86dri.h"
#include "dri2.h"
#include "sarea.h"
#include <X11/Xlib.h>
#include "glxclient.h"
-#include "glcontextmodes.h"
#include <dlfcn.h>
#include "dri_common.h"
#include <X11/extensions/Xext.h>
#include <assert.h>
#include <string.h>
-#include "glapi.h"
#include "glxextensions.h"
-#include "glcontextmodes.h"
#define WARN_ONCE_GLX_1_3(a, b) { \
static int warned=1; \
#include "glapi.h"
#include "indirect_init.h"
-#ifdef GLX_DIRECT_RENDERING
-#include "xf86dri.h"
-#endif
-
/*
** We setup some dummy structures here so that the API can be used
** even if no context is current.
#include "glxclient.h"
#include <X11/extensions/Xext.h>
#include <X11/extensions/extutil.h>
-#include "glapi.h"
#include "glxextensions.h"
#include "glcontextmodes.h"
#include <X11/extensions/extutil.h>
#include <X11/extensions/Xext.h>
#include <string.h>
-#include "glapi.h"
#include "glxextensions.h"