17 more little piglits.
NOTE: This is a candidate for the 9.1 branch.
struct pipe_framebuffer_state framebuffer;
unsigned pa_sc_line_stipple;
unsigned pa_su_sc_mode_cntl;
- unsigned pa_cl_clip_cntl;
/* for saving when using blitter */
struct pipe_stencil_ref stencil_ref;
struct si_pipe_shader_selector *ps_shader;
}
}
+static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
+ unsigned index)
+{
+ struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+ struct lp_build_context *base = &bld_base->base;
+ struct lp_build_context *uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
+ LLVMValueRef args[9];
+ unsigned reg_index;
+ unsigned chan;
+ unsigned const_chan;
+ LLVMValueRef out_elts[4];
+ LLVMValueRef base_elt;
+ LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
+ LLVMValueRef const_resource = build_indexed_load(si_shader_ctx, ptr, uint->one);
+
+ for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
+ LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][chan];
+ out_elts[chan] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
+ }
+
+ for (reg_index = 0; reg_index < 2; reg_index ++) {
+ args[5] =
+ args[6] =
+ args[7] =
+ args[8] = lp_build_const_float(base->gallivm, 0.0f);
+
+ /* Compute dot products of position and user clip plane vectors */
+ for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
+ for (const_chan = 0; const_chan < TGSI_NUM_CHANNELS; const_chan++) {
+ args[0] = const_resource;
+ args[1] = lp_build_const_int32(base->gallivm,
+ ((reg_index * 4 + chan) * 4 +
+ const_chan) * 4);
+ base_elt = build_intrinsic(base->gallivm->builder,
+ "llvm.SI.load.const",
+ base->elem_type,
+ args, 2,
+ LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
+ args[5 + chan] =
+ lp_build_add(base, args[5 + chan],
+ lp_build_mul(base, base_elt,
+ out_elts[const_chan]));
+ }
+ }
+
+ args[0] = lp_build_const_int32(base->gallivm, 0xf);
+ args[1] = uint->zero;
+ args[2] = uint->zero;
+ args[3] = lp_build_const_int32(base->gallivm,
+ V_008DFC_SQ_EXP_POS + 2 + reg_index);
+ args[4] = uint->zero;
+ lp_build_intrinsic(base->gallivm->builder,
+ "llvm.SI.export",
+ LLVMVoidTypeInContext(base->gallivm->context),
+ args, 9);
+ }
+}
+
/* XXX: This is partially implemented for VS only at this point. It is not complete */
static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
{
color_count++;
}
break;
+ case TGSI_SEMANTIC_CLIPVERTEX:
+ si_llvm_emit_clipvertex(bld_base, index);
+ shader->clip_dist_write = 0xFF;
+ continue;
case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_GENERIC:
target = V_008DFC_SQ_EXP_PARAM + param_count;
bool vs_out_misc_write;
bool vs_out_point_size;
unsigned nr_cbufs;
+ unsigned clip_dist_write;
};
union si_shader_key {
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
+ struct pipe_constant_buffer cb;
if (pm4 == NULL)
return;
fui(state->ucp[i][3]));
}
+ cb.buffer = NULL;
+ cb.user_buffer = state->ucp;
+ cb.buffer_offset = 0;
+ cb.buffer_size = 4*4*8;
+ ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, 1, &cb);
+ pipe_resource_reference(&cb.buffer, NULL);
+
si_pm4_set_state(rctx, clip, pm4);
}
}
rs->two_side = state->light_twoside;
+ rs->clip_plane_enable = state->clip_plane_enable;
polygon_dual_mode = (state->fill_front != PIPE_POLYGON_MODE_FILL ||
state->fill_back != PIPE_POLYGON_MODE_FILL);
rctx->sprite_coord_enable = rs->sprite_coord_enable;
rctx->pa_sc_line_stipple = rs->pa_sc_line_stipple;
rctx->pa_su_sc_mode_cntl = rs->pa_su_sc_mode_cntl;
- rctx->pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
si_pm4_bind_state(rctx, rasterizer, rs);
si_update_fb_rs_state(rctx);
unsigned pa_su_sc_mode_cntl;
unsigned pa_cl_clip_cntl;
unsigned pa_cl_vs_out_cntl;
+ unsigned clip_plane_enable;
float offset_units;
float offset_scale;
};
S_02870C_POS1_EXPORT_FORMAT(shader->shader.vs_out_misc_write ?
V_02870C_SPI_SHADER_4COMP :
V_02870C_SPI_SHADER_NONE) |
- S_02870C_POS2_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE) |
- S_02870C_POS3_EXPORT_FORMAT(V_02870C_SPI_SHADER_NONE));
+ S_02870C_POS2_EXPORT_FORMAT((shader->shader.clip_dist_write & 0x0F) ?
+ V_02870C_SPI_SHADER_4COMP :
+ V_02870C_SPI_SHADER_NONE) |
+ S_02870C_POS3_EXPORT_FORMAT((shader->shader.clip_dist_write & 0xF0) ?
+ V_02870C_SPI_SHADER_4COMP :
+ V_02870C_SPI_SHADER_NONE));
va = r600_resource_va(ctx->screen, (void *)shader->bo);
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ);
}
si_pm4_set_reg(pm4, R_02881C_PA_CL_VS_OUT_CNTL,
S_02881C_USE_VTX_POINT_SIZE(vs->vs_out_point_size) |
- S_02881C_VS_OUT_MISC_VEC_ENA(vs->vs_out_misc_write)
- /*| (rctx->rasterizer->clip_plane_enable &
- rctx->vs_shader->shader.clip_dist_write)*/);
- si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL, rctx->pa_cl_clip_cntl
+ S_02881C_VS_OUT_CCDIST0_VEC_ENA((vs->clip_dist_write & 0x0F) != 0) |
+ S_02881C_VS_OUT_CCDIST1_VEC_ENA((vs->clip_dist_write & 0xF0) != 0) |
+ S_02881C_VS_OUT_MISC_VEC_ENA(vs->vs_out_misc_write) |
+ (rctx->queued.named.rasterizer->clip_plane_enable &
+ vs->clip_dist_write));
+ si_pm4_set_reg(pm4, R_028810_PA_CL_CLIP_CNTL,
+ rctx->queued.named.rasterizer->pa_cl_clip_cntl
/*| (rctx->vs_shader->shader.clip_dist_write ||
rctx->vs_shader->shader.vs_prohibit_ucps ?
0 : rctx->rasterizer->clip_plane_enable & 0x3F)*/);