softpipe: Remove unnecessary headers.
authorVinson Lee <vlee@vmware.com>
Wed, 20 Jan 2010 08:08:54 +0000 (00:08 -0800)
committerVinson Lee <vlee@vmware.com>
Wed, 20 Jan 2010 08:08:54 +0000 (00:08 -0800)
src/gallium/drivers/softpipe/sp_context.c
src/gallium/drivers/softpipe/sp_flush.c
src/gallium/drivers/softpipe/sp_quad_blend.c
src/gallium/drivers/softpipe/sp_quad_depth_test.c
src/gallium/drivers/softpipe/sp_quad_fs.c
src/gallium/drivers/softpipe/sp_setup.c
src/gallium/drivers/softpipe/sp_state_surface.c
src/gallium/drivers/softpipe/sp_state_vertex.c
src/gallium/drivers/softpipe/sp_tex_tile_cache.c
src/gallium/drivers/softpipe/sp_texture.c

index 5f60139968a5e72c4e109add2d92de940ff36719..beeb6f6b459c7496758bc242dc9ac13fc6458e62 100644 (file)
@@ -43,7 +43,6 @@
 #include "sp_surface.h"
 #include "sp_tile_cache.h"
 #include "sp_tex_tile_cache.h"
-#include "sp_texture.h"
 #include "sp_winsys.h"
 #include "sp_query.h"
 
index e38b767cf2c03fed2b9177f1dbb5f69e803f9042..db293a51a9f084b9b852f37777caf0f6aa09d8e9 100644 (file)
 #include "draw/draw_context.h"
 #include "sp_flush.h"
 #include "sp_context.h"
-#include "sp_surface.h"
 #include "sp_state.h"
 #include "sp_tile_cache.h"
 #include "sp_tex_tile_cache.h"
-#include "sp_winsys.h"
 
 
 void
index d9babe81dad5d165e10a19fafabd412ad654ae86..3b8c2d5789c8eb87d30e28c0dd2362d0f9e366ef 100644 (file)
@@ -35,7 +35,6 @@
 #include "util/u_memory.h"
 #include "sp_context.h"
 #include "sp_quad.h"
-#include "sp_surface.h"
 #include "sp_tile_cache.h"
 #include "sp_quad_pipe.h"
 
index 03f569d466089e43424a26380cbbc3f6c6ec000a..5cb17c5ae738743b14959bbf7df6c02fc54812f4 100644 (file)
@@ -34,7 +34,6 @@
 #include "tgsi/tgsi_scan.h"
 #include "sp_context.h"
 #include "sp_quad.h"
-#include "sp_surface.h"
 #include "sp_quad_pipe.h"
 #include "sp_tile_cache.h"
 #include "sp_state.h"           /* for sp_fragment_shader */
index 1e7533d0f9ec8cafd0d007fe38ceb2f95e19a165..e799df136edd9a1de96ef88b9dcfa6f709bd05db 100644 (file)
@@ -45,8 +45,6 @@
 #include "sp_state.h"
 #include "sp_quad.h"
 #include "sp_quad_pipe.h"
-#include "sp_texture.h"
-#include "sp_tex_sample.h"
 
 
 struct quad_shade_stage
index 615581b95f92b554a2342ca1d1fadfae72381af2..478d8efd1b25c11cb5e67c9df018599c5ea02ff7 100644 (file)
@@ -41,7 +41,6 @@
 #include "draw/draw_private.h"
 #include "draw/draw_vertex.h"
 #include "pipe/p_shader_tokens.h"
-#include "pipe/p_thread.h"
 #include "util/u_math.h"
 #include "util/u_memory.h"
 
index bc0e2011300910c1af2a434562d0361f29c595de..794a9225b86bafedf158617580fb4fec1f2f2258 100644 (file)
@@ -30,7 +30,6 @@
 
 #include "sp_context.h"
 #include "sp_state.h"
-#include "sp_surface.h"
 #include "sp_tile_cache.h"
 
 #include "draw/draw_context.h"
index 46b6991195d80d64a9e6640557e62c407598935e..b491d92ed154612dfe8f4d182d3226e45c1dc46f 100644 (file)
@@ -31,7 +31,6 @@
 
 #include "sp_context.h"
 #include "sp_state.h"
-#include "sp_surface.h"
 
 #include "draw/draw_context.h"
 
index 407a22a9f4bd02c3c6bb857c137dae05d6ba67d7..0312a31460bf6723d4f18ea3919d34bf679ba182 100644 (file)
@@ -36,7 +36,6 @@
 #include "util/u_memory.h"
 #include "util/u_tile.h"
 #include "sp_context.h"
-#include "sp_surface.h"
 #include "sp_texture.h"
 #include "sp_tex_tile_cache.h"
 
index 7caf2928b4ba11ac8c2ca59d6d7749476c39ea15..64a70bf44b1b36c097629d65b84c572eb680fd91 100644 (file)
@@ -36,7 +36,6 @@
 #include "util/u_memory.h"
 
 #include "sp_context.h"
-#include "sp_state.h"
 #include "sp_texture.h"
 #include "sp_screen.h"
 #include "sp_winsys.h"