mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.
authorJosé Fonseca <jfonseca@vmware.com>
Sun, 1 Jun 2014 19:50:17 +0000 (20:50 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Tue, 3 Jun 2014 11:20:53 +0000 (12:20 +0100)
Same as b026b6bbfe3f15c8a7296ac107dc3d31f74e401e, but
COLOR_ARRAY_SIZE/SECONDARY_COLOR_ARRAY_SIZE.

Ideally we wouldn't munge the incoming state, so that we wouldn't need
to unmunge it back on glGet*.  But the array size state is copied and
referred in many places, many of which couldn't take an GLenum like
GL_BGRA instead of a plain integer.  So just hack around on glGet*,
to ensure there is no risk of introducing regressions elsewhere.

This bug causes problems to Apitrace, resulting in wrong traces.  See
https://github.com/apitrace/apitrace/issues/261 for details.

Tested with piglit arb_vertex_array_bgra-get, which was created for this
purpose.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
src/mesa/main/get.c
src/mesa/main/get_hash_params.py

index 80a5839b575b1924064d40bc11ba7bd0a6ca6575..267b5f20cc34b915af6dff05be6ab8c80c6e8472 100644 (file)
@@ -847,6 +847,16 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
       v->value_int = ctx->Array.VAO->IndexBufferObj->Name;
       break;
 
+   /* ARB_vertex_array_bgra */
+   case GL_COLOR_ARRAY_SIZE:
+      array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0];
+      v->value_int = array->Format == GL_BGRA ? GL_BGRA : array->Size;
+      break;
+   case GL_SECONDARY_COLOR_ARRAY_SIZE:
+      array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1];
+      v->value_int = array->Format == GL_BGRA ? GL_BGRA : array->Size;
+      break;
+
    /* ARB_copy_buffer */
    case GL_COPY_READ_BUFFER:
       v->value_int = ctx->CopyReadBuffer->Name;
index d40fa0778273c2f2fe66031264c7b5e00708f074..c7a6e02af7778369770fd2c7560fafdb2de8cf40 100644 (file)
@@ -199,7 +199,7 @@ descriptor=[
   [ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA" ],
   [ "NORMAL_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ],
   [ "COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA" ],
-  [ "COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA" ],
+  [ "COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
   [ "COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ],
   [ "COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ],
   [ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA" ],
@@ -552,7 +552,7 @@ descriptor=[
   [ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA" ],
   [ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA" ],
   [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ],
-  [ "SECONDARY_COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Size), NO_EXTRA" ],
+  [ "SECONDARY_COLOR_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
 
 # GL_EXT_fog_coord
   [ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_flush_current" ],