.tex_coord = {
(float)(src_offset.x + src_extent.width) / (float)src_iview->extent.width,
(float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
- (float)(src_offset.z + src_extent.depth) / (float)src_iview->extent.depth,
+ (float)src_offset.z / (float)src_iview->extent.depth,
},
};
.tex_coord = {
(float)src_offset.x / (float)src_iview->extent.width,
(float)(src_offset.y + src_extent.height) / (float)src_iview->extent.height,
- (float)(src_offset.z + src_extent.depth) / (float)src_iview->extent.depth,
+ (float)src_offset.z / (float)src_iview->extent.depth,
},
};