Reviewed-by: Charmaine Lee <charmainel@vmware.com>
struct sp_fragment_shader_variant *
-softpipe_create_fs_variant_exec(struct softpipe_context *softpipe,
- const struct pipe_shader_state *templ);
+softpipe_create_fs_variant_exec(struct softpipe_context *softpipe);
struct tgsi_interp_coef;
struct sp_fragment_shader_variant *
-softpipe_create_fs_variant_exec(struct softpipe_context *softpipe,
- const struct pipe_shader_state *templ)
+softpipe_create_fs_variant_exec(struct softpipe_context *softpipe)
{
struct sp_exec_fragment_shader *shader;
#endif
/* codegen, create variant object */
- var = softpipe_create_fs_variant_exec(softpipe, curfs);
+ var = softpipe_create_fs_variant_exec(softpipe);
if (var) {
var->key = *key;