if (compressed) {
if (image->mt) {
uint32_t srcRowStride, bytesPerRow, rows;
- srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width);
+ srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
bytesPerRow = srcRowStride;
rows = (height + 3) / 4;
copy_rows(texImage->Data, image->mt->levels[level].rowstride,
uint32_t srcRowStride, bytesPerRow, rows;
GLubyte *img_start;
if (!image->mt) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, texImage->Width);
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
texImage->TexFormat,
texImage->Width, texImage->Data);
uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4);
img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4);
}
- srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width);
+ srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width);
bytesPerRow = srcRowStride;
rows = (height + 3) / 4;
/* need to confirm this value is correct */
if (mt->compressed) {
height = (image->base.Height + 3) / 4;
- srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat, image->base.Width);
+ srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width);
} else {
height = image->base.Height * image->base.Depth;
srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat);
if (_mesa_is_format_compressed(texImage->TexFormat)) {
GLuint compressedSize = _mesa_format_image_size(mesaFormat, mml->width,
mml->height, 1);
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width);
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width);
texImage->Data = _mesa_alloc_texmemory(compressedSize);
} else {
dstRowStride = mml->width * texelBytes;
texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
if (_mesa_is_format_compressed(texImage->TexFormat)) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, mml->width);
+ dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width);
} else {
dstRowStride = mml->width * texelBytes;
}
* For now, we take 2) + 3) but texelfetchers will be wrong!
*/
const GLuint mesaFormat = texImage->TexFormat;
- GLuint srcRowStride = _mesa_compressed_row_stride(mesaFormat, width);
+ GLuint srcRowStride = _mesa_format_row_stride(mesaFormat, width);
- GLuint destRowStride = _mesa_compressed_row_stride(mesaFormat,
+ GLuint destRowStride = _mesa_format_row_stride(mesaFormat,
mml->width);
_mesa_upscale_teximage2d(srcRowStride, (height+3) / 4,
mml = TDFX_TEXIMAGE_DATA(texImage);
assert(mml);
- srcRowStride = _mesa_compressed_row_stride(mesaFormat, width);
+ srcRowStride = _mesa_format_row_stride(mesaFormat, width);
- destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width);
+ destRowStride = _mesa_format_row_stride(mesaFormat, mml->width);
dest = _mesa_compressed_image_address(xoffset, yoffset, 0,
mesaFormat,
mml->width,
* see fxDDCompressedTexImage2D for caveats
*/
if (mml->wScale != 1 || mml->hScale != 1) {
- srcRowStride = _mesa_compressed_row_stride(mesaFormat, texImage->Width);
+ srcRowStride = _mesa_format_row_stride(mesaFormat, texImage->Width);
- destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width);
+ destRowStride = _mesa_format_row_stride(mesaFormat, mml->width);
_mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4,
destRowStride, mml->height / 4,
1, texImage->Data, destRowStride,