/* Texture functions */
driver->ChooseTextureFormat = _mesa_choose_tex_format;
driver->TexImage = _mesa_store_teximage;
- driver->TexSubImage1D = _mesa_store_texsubimage1d;
- driver->TexSubImage2D = _mesa_store_texsubimage2d;
- driver->TexSubImage3D = _mesa_store_texsubimage3d;
+ driver->TexSubImage = _mesa_store_texsubimage;
driver->GetTexImage = _mesa_meta_GetTexImage;
driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D;
driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D;
GLsizei width, GLsizei height)
{
struct gl_texture_object *texObj = texImage->TexObject;
- const GLenum target = texObj->Target;
GLenum format, type;
GLint bpp;
void *buf;
* Store texture data (with pixel transfer ops)
*/
_mesa_meta_begin(ctx, MESA_META_PIXEL_STORE);
- if (target == GL_TEXTURE_1D) {
- ctx->Driver.TexSubImage1D(ctx, texImage,
- xoffset, width,
- format, type, buf, &ctx->Unpack);
- }
- else if (target == GL_TEXTURE_3D) {
- ctx->Driver.TexSubImage3D(ctx, texImage,
- xoffset, yoffset, zoffset, width, height, 1,
- format, type, buf, &ctx->Unpack);
- }
- else {
- ctx->Driver.TexSubImage2D(ctx, texImage,
- xoffset, yoffset, width, height,
- format, type, buf, &ctx->Unpack);
- }
+
+ ctx->Driver.TexSubImage(ctx, dims, texImage,
+ xoffset, yoffset, zoffset, width, height, 1,
+ format, type, buf, &ctx->Unpack);
+
_mesa_meta_end(ctx);
_mesa_lock_texture(ctx, texObj); /* re-lock */
}
static void
-intelTexSubImage2D(struct gl_context * ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing)
+intelTexSubImage(struct gl_context * ctx,
+ GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing)
{
- if (!intel_blit_texsubimage(ctx, texImage,
+ /* The intel_blit_texsubimage() function only handles 2D images */
+ if (dims != 2 || !intel_blit_texsubimage(ctx, texImage,
xoffset, yoffset,
width, height,
format, type, pixels, packing)) {
- _mesa_store_texsubimage2d(ctx, texImage,
- xoffset, yoffset,
- width, height,
- format, type, pixels, packing);
+ _mesa_store_texsubimage(ctx, dims, texImage,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels, packing);
}
}
void
intelInitTextureSubImageFuncs(struct dd_function_table *functions)
{
- functions->TexSubImage2D = intelTexSubImage2D;
+ functions->TexSubImage = intelTexSubImage;
}
}
static void
-nouveau_texsubimage_3d(struct gl_context *ctx,
- struct gl_texture_image *ti,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing)
+nouveau_texsubimage_123d(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *ti,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing)
{
- nouveau_texsubimage(ctx, 3, ti, xoffset, yoffset, zoffset,
+ nouveau_texsubimage(ctx, dims, ti, xoffset, yoffset, zoffset,
width, height, depth, 0, format, type, pixels,
packing, GL_FALSE);
}
-static void
-nouveau_texsubimage_2d(struct gl_context *ctx,
- struct gl_texture_image *ti,
- GLint xoffset, GLint yoffset,
- GLint width, GLint height,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing)
-{
- nouveau_texsubimage(ctx, 2, ti, xoffset, yoffset, 0,
- width, height, 1, 0, format, type, pixels,
- packing, GL_FALSE);
-}
-
-static void
-nouveau_texsubimage_1d(struct gl_context *ctx,
- struct gl_texture_image *ti,
- GLint xoffset, GLint width,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing)
-{
- nouveau_texsubimage(ctx, 1, ti, xoffset, 0, 0,
- width, 1, 1, 0, format, type, pixels,
- packing, GL_FALSE);
-}
-
static void
nouveau_compressed_texsubimage_2d(struct gl_context *ctx,
struct gl_texture_image *ti,
functions->FreeTextureImageBuffer = nouveau_teximage_free;
functions->ChooseTextureFormat = nouveau_choose_tex_format;
functions->TexImage = nouveau_teximage_123d;
- functions->TexSubImage1D = nouveau_texsubimage_1d;
- functions->TexSubImage2D = nouveau_texsubimage_2d;
- functions->TexSubImage3D = nouveau_texsubimage_3d;
+ functions->TexSubImage = nouveau_texsubimage_123d;
functions->CompressedTexImage2D = nouveau_compressed_teximage_2d;
functions->CompressedTexSubImage2D = nouveau_compressed_texsubimage_2d;
functions->BindTexture = nouveau_bind_texture;
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing);
-
/**
- * Called by glTexSubImage1D(). Replace a subset of the target texture
- * with new texel data.
- * \sa dd_function_table::TexImage1D.
+ * Called by glTexSubImage[123]D().
+ * Replace a subset of the target texture with new texel data.
*/
- void (*TexSubImage1D)(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing);
-
- /**
- * Called by glTexSubImage2D().
- *
- * \sa dd_function_table::TexSubImage1D.
- */
- void (*TexSubImage2D)(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing);
-
- /**
- * Called by glTexSubImage3D().
- *
- * \sa dd_function_table::TexSubImage1D.
- */
- void (*TexSubImage3D)(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLint depth,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing);
+ void (*TexSubImage)(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLint depth,
+ GLenum format, GLenum type,
+ const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
/**
}
/* The image space was allocated above so use glTexSubImage now */
- ctx->Driver.TexSubImage2D(ctx, dstImage,
- 0, 0, dstWidth, dstHeight,
- temp_base_format, temp_datatype,
- temp_dst, &ctx->DefaultPacking);
+ ctx->Driver.TexSubImage(ctx, 2, dstImage,
+ 0, 0, 0, dstWidth, dstHeight, 1,
+ temp_base_format, temp_datatype,
+ temp_dst, &ctx->DefaultPacking);
/* swap src and dest pointers */
{
xoffset += texImage->Border;
}
- switch (dims) {
- case 1:
- ctx->Driver.TexSubImage1D(ctx, texImage,
- xoffset, width,
- format, type, pixels, &ctx->Unpack);
- break;
- case 2:
- ctx->Driver.TexSubImage2D(ctx, texImage,
- xoffset, yoffset, width, height,
- format, type, pixels, &ctx->Unpack);
- break;
- case 3:
- ctx->Driver.TexSubImage3D(ctx, texImage,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, &ctx->Unpack);
- break;
- default:
- _mesa_problem(ctx, "unexpected dims in subteximage()");
- }
+ ctx->Driver.TexSubImage(ctx, dims, texImage,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels, &ctx->Unpack);
check_gen_mipmap(ctx, target, texObj, level);
/*
- * This is the fallback for Driver.TexSubImage1D().
+ * Fallback for Driver.TexSubImage().
*/
void
-_mesa_store_texsubimage1d(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint width,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing)
-{
- store_texsubimage(ctx, texImage,
- xoffset, 0, 0, width, 1, 1,
- format, type, pixels, packing, "glTexSubImage1D");
-}
-
-
-
-/**
- * This is the fallback for Driver.TexSubImage2D().
- */
-void
-_mesa_store_texsubimage2d(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset,
- GLint width, GLint height,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing)
-{
- store_texsubimage(ctx, texImage,
- xoffset, yoffset, 0, width, height, 1,
- format, type, pixels, packing, "glTexSubImage2D");
-}
-
-
-/*
- * This is the fallback for Driver.TexSubImage3D().
- */
-void
-_mesa_store_texsubimage3d(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing)
+_mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const void *pixels,
+ const struct gl_pixelstore_attrib *packing)
{
store_texsubimage(ctx, texImage,
xoffset, yoffset, zoffset, width, height, depth,
- format, type, pixels, packing, "glTexSubImage3D");
+ format, type, pixels, packing, "glTexSubImage");
}
extern void
-_mesa_store_texsubimage1d(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint width,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing);
-
-
-extern void
-_mesa_store_texsubimage2d(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset,
- GLint width, GLint height,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing);
-
-
-extern void
-_mesa_store_texsubimage3d(struct gl_context *ctx,
- struct gl_texture_image *texImage,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing);
+_mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
+ struct gl_texture_image *texImage,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint width, GLint height, GLint depth,
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const struct gl_pixelstore_attrib *packing);
extern void
{
functions->ChooseTextureFormat = st_ChooseTextureFormat;
functions->TexImage = st_TexImage;
- functions->TexSubImage1D = _mesa_store_texsubimage1d;
- functions->TexSubImage2D = _mesa_store_texsubimage2d;
- functions->TexSubImage3D = _mesa_store_texsubimage3d;
+ functions->TexSubImage = _mesa_store_texsubimage;
functions->CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
functions->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
functions->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;