Fixes glsl-unused-varying and many others, since we produce an output
reg read any time gl_FragColor is written inside an if statement.
}
break;
+ case PROGRAM_OUTPUT:
+ switch (source->Index) {
+ case FRAG_RESULT_COLOR:
+ src = UREG(REG_TYPE_OC, 0);
+ break;
+ case FRAG_RESULT_DEPTH:
+ src = UREG(REG_TYPE_OD, 0);
+ break;
+ default:
+ i915_program_error(p, "Bad source->Index: %d", source->Index);
+ return 0;
+ }
+ break;
+
/* Various paramters and env values. All emitted to
* hardware as program constants.
*/