#include "util/u_inlines.h"
#include "util/u_memory.h"
-/* TODO: ouch, util_hash_table should do these by default when passed a null function pointer
- * this indirect function call is quite bad
- */
-static unsigned
-hash(void *key)
-{
- return (unsigned)(uintptr_t)key;
-}
-
-static int
-compare(void *key1, void *key2)
-{
- return (unsigned)(uintptr_t)key1 - (unsigned)(uintptr_t)key2;
-}
-
struct pipe_surface *
util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags)
{
struct pipe_surface *ps;
- void *key = NULL;
if(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE)
- { /* or 2D array */
- if(!us->u.table)
- us->u.table = util_hash_table_create(hash, compare);
- key = (void *)(uintptr_t)(((zslice + face) << 8) | level);
- /* TODO: ouch, should have a get-reference function...
- * also, shouldn't allocate a two-pointer structure for each item... */
- ps = util_hash_table_get(us->u.table, key);
+ { /* or 2D array */
+ if(!us->u.hash)
+ us->u.hash = cso_hash_create();
+
+ ps = cso_hash_iter_data(cso_hash_find(us->u.hash, ((zslice + face) << 8) | level));
}
else
{
if(!us->u.array)
- us->u.array = CALLOC(pt->last_level + 1, sizeof(struct pipe_surface *));
+ us->u.array = CALLOC(pt->last_level + 1, sizeof(struct pipe_surface *));
ps = us->u.array[level];
}
ps->offset = ~0;
if(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE)
- util_hash_table_set(us->u.table, key, ps);
+ cso_hash_insert(us->u.hash, ((zslice + face) << 8) | level, ps);
else
us->u.array[level] = ps;
{
struct pipe_resource *pt = ps->texture;
if(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE)
- { /* or 2D array */
- void* key = (void*)(uintptr_t)(((ps->zslice + ps->face) << 8) | ps->level);
- util_hash_table_remove(us->u.table, key);
+ { /* or 2D array */
+ cso_hash_erase(us->u.hash, cso_hash_find(us->u.hash, ((ps->zslice + ps->face) << 8) | ps->level));
}
else
us->u.array[ps->level] = 0;
}
-static enum pipe_error
-util_surfaces_destroy_callback(void *key, void *value, void *data)
-{
- void (*destroy_surface) (struct pipe_surface * ps) = data;
- destroy_surface((struct pipe_surface *)value);
- return PIPE_OK;
-}
-
void
util_surfaces_destroy(struct util_surfaces *us, struct pipe_resource *pt, void (*destroy_surface) (struct pipe_surface *))
{
if(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE)
- { /* or 2D array */
- if(us->u.table)
+ { /* or 2D array */
+ if(us->u.hash)
{
- util_hash_table_foreach(us->u.table, util_surfaces_destroy_callback, destroy_surface);
- util_hash_table_destroy(us->u.table);
- us->u.table = NULL;
+ struct cso_hash_iter iter;
+ iter = cso_hash_first_node(us->u.hash);
+ while (!cso_hash_iter_is_null(iter)) {
+ destroy_surface(cso_hash_iter_data(iter));
+ iter = cso_hash_iter_next(iter);
+ }
+
+ cso_hash_delete(us->u.hash);
+ us->u.hash = NULL;
}
}
else
{
if(us->u.array)
{
- unsigned i;
- for(i = 0; i <= pt->last_level; ++i)
- {
- struct pipe_surface *ps = us->u.array[i];
- if(ps)
- destroy_surface(ps);
- }
- FREE(us->u.array);
- us->u.array = NULL;
+ unsigned i;
+ for(i = 0; i <= pt->last_level; ++i)
+ {
+ struct pipe_surface *ps = us->u.array[i];
+ if(ps)
+ destroy_surface(ps);
+ }
+ FREE(us->u.array);
+ us->u.array = NULL;
}
}
}