Fixes various artifacts with Detroit: Become Human. This assumes other
Vulkan games using the same engine could have the same issues.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: <mesa-stable@lists.freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5710>
* rendering issues.
*/
instance->debug_flags |= RADV_DEBUG_ZERO_VRAM;
+ } else if (!strcmp(engine_name, "Quantic Dream Engine")) {
+ /* Fix various artifacts in Detroit: Become Human */
+ instance->debug_flags |= RADV_DEBUG_ZERO_VRAM;
}
}