effectiveStride);
}
+void GLAPIENTRY
+_mesa_VertexPointer_no_error(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ update_array(ctx, VERT_ATTRIB_POS, GL_RGBA, 4, size, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, ptr);
+}
+
void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
FLUSH_VERTICES(ctx, 0);
GLenum format = GL_RGBA;
- if (!_mesa_is_no_error_enabled(ctx)) {
- GLbitfield legalTypes = (ctx->API == API_OPENGLES)
- ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
- : (SHORT_BIT | INT_BIT | FLOAT_BIT |
- DOUBLE_BIT | HALF_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
-
- if (!validate_array_and_format(ctx, "glVertexPointer", VERT_ATTRIB_POS,
- legalTypes, 2, 4, size, type, stride,
- GL_FALSE, GL_FALSE, GL_FALSE, format,
- ptr, ctx->Array.VAO))
- return;
- }
+ GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+ ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
+ : (SHORT_BIT | INT_BIT | FLOAT_BIT |
+ DOUBLE_BIT | HALF_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glVertexPointer", VERT_ATTRIB_POS,
+ legalTypes, 2, 4, size, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, format,
+ ptr, ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_POS, format, 4, size, type, stride,
GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_NormalPointer_no_error(GLenum type, GLsizei stride, const GLvoid *ptr )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ update_array(ctx, VERT_ATTRIB_NORMAL, GL_RGBA, 3, 3, type, stride, GL_TRUE,
+ GL_FALSE, GL_FALSE, ptr);
+}
+
+
void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
FLUSH_VERTICES(ctx, 0);
GLenum format = GL_RGBA;
- if (!_mesa_is_no_error_enabled(ctx)) {
- const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
- ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
- : (BYTE_BIT | SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
-
- if (!validate_array_and_format(ctx, "glNormalPointer",
- VERT_ATTRIB_NORMAL, legalTypes, 3, 3, 3,
- type, stride, GL_TRUE, GL_FALSE,
- GL_FALSE, format, ptr, ctx->Array.VAO))
- return;
- }
+ const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+ ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
+ : (BYTE_BIT | SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glNormalPointer",
+ VERT_ATTRIB_NORMAL, legalTypes, 3, 3, 3,
+ type, stride, GL_TRUE, GL_FALSE,
+ GL_FALSE, format, ptr, ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_NORMAL, format, 3, 3, type, stride, GL_TRUE,
GL_FALSE, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_ColorPointer_no_error(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
+ update_array(ctx, VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size,
+ type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
+}
+
+
void GLAPIENTRY
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
FLUSH_VERTICES(ctx, 0);
GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
- if (!_mesa_is_no_error_enabled(ctx)) {
- const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
- ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
- : (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
-
- if (!validate_array_and_format(ctx, "glColorPointer",
- VERT_ATTRIB_COLOR0, legalTypes, sizeMin,
- BGRA_OR_4, size, type, stride, GL_TRUE,
- GL_FALSE, GL_FALSE, format, ptr,
- ctx->Array.VAO))
- return;
- }
+ const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+ ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
+ : (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glColorPointer",
+ VERT_ATTRIB_COLOR0, legalTypes, sizeMin,
+ BGRA_OR_4, size, type, stride, GL_TRUE,
+ GL_FALSE, GL_FALSE, format, ptr,
+ ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size,
type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_FogCoordPointer_no_error(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ update_array(ctx, VERT_ATTRIB_FOG, GL_RGBA, 1, 1, type, stride, GL_FALSE,
+ GL_FALSE, GL_FALSE, ptr);
+}
+
+
void GLAPIENTRY
_mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
FLUSH_VERTICES(ctx, 0);
GLenum format = GL_RGBA;
- if (!_mesa_is_no_error_enabled(ctx)) {
- const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
+ const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
- if (!validate_array_and_format(ctx, "glFogCoordPointer",
- VERT_ATTRIB_FOG, legalTypes, 1, 1, 1,
- type, stride, GL_FALSE, GL_FALSE,
- GL_FALSE, format, ptr, ctx->Array.VAO))
- return;
- }
+ if (!validate_array_and_format(ctx, "glFogCoordPointer",
+ VERT_ATTRIB_FOG, legalTypes, 1, 1, 1,
+ type, stride, GL_FALSE, GL_FALSE,
+ GL_FALSE, format, ptr, ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE,
GL_FALSE, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_IndexPointer_no_error(GLenum type, GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ update_array(ctx, VERT_ATTRIB_COLOR_INDEX, GL_RGBA, 1, 1, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, ptr);
+}
+
+
void GLAPIENTRY
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
FLUSH_VERTICES(ctx, 0);
GLenum format = GL_RGBA;
- if (!_mesa_is_no_error_enabled(ctx)) {
- const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
FLOAT_BIT | DOUBLE_BIT);
- if (!validate_array_and_format(ctx, "glIndexPointer",
- VERT_ATTRIB_COLOR_INDEX,
- legalTypes, 1, 1, 1, type, stride,
- GL_FALSE, GL_FALSE, GL_FALSE, format,
- ptr, ctx->Array.VAO))
- return;
- }
+ if (!validate_array_and_format(ctx, "glIndexPointer",
+ VERT_ATTRIB_COLOR_INDEX,
+ legalTypes, 1, 1, 1, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, format,
+ ptr, ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_COLOR_INDEX, format, 1, 1, type, stride,
GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_SecondaryColorPointer_no_error(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
+ update_array(ctx, VERT_ATTRIB_COLOR1, format, BGRA_OR_4, size, type,
+ stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
+}
+
+
void GLAPIENTRY
_mesa_SecondaryColorPointer(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
FLUSH_VERTICES(ctx, 0);
GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
- if (!_mesa_is_no_error_enabled(ctx)) {
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
-
- if (!validate_array_and_format(ctx, "glSecondaryColorPointer",
- VERT_ATTRIB_COLOR1, legalTypes, 3,
- BGRA_OR_4, size, type, stride,
- GL_TRUE, GL_FALSE, GL_FALSE, format, ptr,
- ctx->Array.VAO))
- return;
- }
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glSecondaryColorPointer",
+ VERT_ATTRIB_COLOR1, legalTypes, 3,
+ BGRA_OR_4, size, type, stride,
+ GL_TRUE, GL_FALSE, GL_FALSE, format, ptr,
+ ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_COLOR1, format, BGRA_OR_4, size, type,
stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_TexCoordPointer_no_error(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint unit = ctx->Array.ActiveTexture;
+ FLUSH_VERTICES(ctx, 0);
+
+ update_array(ctx, VERT_ATTRIB_TEX(unit), GL_RGBA, 4, size, type,
+ stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
+}
+
+
void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
FLUSH_VERTICES(ctx, 0);
GLenum format = GL_RGBA;
- if (!_mesa_is_no_error_enabled(ctx)) {
- const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
- ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
- : (SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
-
- if (!validate_array_and_format(ctx, "glTexCoordPointer",
- VERT_ATTRIB_TEX(unit), legalTypes,
- sizeMin, 4, size, type, stride,
- GL_FALSE, GL_FALSE, GL_FALSE, format, ptr,
- ctx->Array.VAO))
- return;
- }
+ const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+ ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
+ : (SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glTexCoordPointer",
+ VERT_ATTRIB_TEX(unit), legalTypes,
+ sizeMin, 4, size, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, format, ptr,
+ ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_TEX(unit), format, 4, size, type,
stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_EdgeFlagPointer_no_error(GLsizei stride, const GLvoid *ptr)
+{
+ /* this is the same type that glEdgeFlag uses */
+ const GLboolean integer = GL_FALSE;
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ update_array(ctx, VERT_ATTRIB_EDGEFLAG, GL_RGBA, 1, 1, GL_UNSIGNED_BYTE,
+ stride, GL_FALSE, integer, GL_FALSE, ptr);
+}
+
+
void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
{
FLUSH_VERTICES(ctx, 0);
GLenum format = GL_RGBA;
- if (!_mesa_is_no_error_enabled(ctx)) {
- const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
+ const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
- if (!validate_array_and_format(ctx, "glEdgeFlagPointer",
- VERT_ATTRIB_EDGEFLAG, legalTypes,
- 1, 1, 1, GL_UNSIGNED_BYTE, stride,
- GL_FALSE, integer, GL_FALSE, format, ptr,
- ctx->Array.VAO))
- return;
- }
+ if (!validate_array_and_format(ctx, "glEdgeFlagPointer",
+ VERT_ATTRIB_EDGEFLAG, legalTypes,
+ 1, 1, 1, GL_UNSIGNED_BYTE, stride,
+ GL_FALSE, integer, GL_FALSE, format, ptr,
+ ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_EDGEFLAG, format, 1, 1, GL_UNSIGNED_BYTE,
stride, GL_FALSE, integer, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_PointSizePointerOES_no_error(GLenum type, GLsizei stride,
+ const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ update_array(ctx, VERT_ATTRIB_POINT_SIZE, GL_RGBA, 1, 1, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, ptr);
+}
+
+
void GLAPIENTRY
_mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr)
{
FLUSH_VERTICES(ctx, 0);
GLenum format = GL_RGBA;
- if (!_mesa_is_no_error_enabled(ctx)) {
- if (ctx->API != API_OPENGLES) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPointSizePointer(ES 1.x only)");
- return;
- }
+ if (ctx->API != API_OPENGLES) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glPointSizePointer(ES 1.x only)");
+ return;
+ }
- const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
+ const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
- if (!validate_array_and_format(ctx, "glPointSizePointer",
- VERT_ATTRIB_POINT_SIZE, legalTypes,
- 1, 1, 1, type, stride, GL_FALSE, GL_FALSE,
- GL_FALSE, format, ptr, ctx->Array.VAO))
- return;
- }
+ if (!validate_array_and_format(ctx, "glPointSizePointer",
+ VERT_ATTRIB_POINT_SIZE, legalTypes,
+ 1, 1, 1, type, stride, GL_FALSE, GL_FALSE,
+ GL_FALSE, format, ptr, ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_POINT_SIZE, format, 1, 1, type, stride,
GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_VertexAttribPointer_no_error(GLuint index, GLint size, GLenum type,
+ GLboolean normalized,
+ GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
+ update_array(ctx, VERT_ATTRIB_GENERIC(index), format, BGRA_OR_4,
+ size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr);
+}
+
+
/**
* Set a generic vertex attribute array.
* Note that these arrays DO NOT alias the conventional GL vertex arrays
GET_CURRENT_CONTEXT(ctx);
GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
- if (!_mesa_is_no_error_enabled(ctx)) {
- if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(idx)");
- return;
- }
-
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT | FIXED_GL_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT |
- UNSIGNED_INT_10F_11F_11F_REV_BIT);
-
- if (!validate_array_and_format(ctx, "glVertexAttribPointer",
- VERT_ATTRIB_GENERIC(index), legalTypes,
- 1, BGRA_OR_4, size, type, stride,
- normalized, GL_FALSE, GL_FALSE, format,
- ptr, ctx->Array.VAO))
- return;
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(idx)");
+ return;
}
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_ES_BIT | FIXED_GL_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT |
+ UNSIGNED_INT_10F_11F_11F_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glVertexAttribPointer",
+ VERT_ATTRIB_GENERIC(index), legalTypes,
+ 1, BGRA_OR_4, size, type, stride,
+ normalized, GL_FALSE, GL_FALSE, format,
+ ptr, ctx->Array.VAO))
+ return;
+
update_array(ctx, VERT_ATTRIB_GENERIC(index), format, BGRA_OR_4,
size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr);
}
+void GLAPIENTRY
+_mesa_VertexAttribIPointer_no_error(GLuint index, GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr)
+{
+ const GLboolean normalized = GL_FALSE;
+ const GLboolean integer = GL_TRUE;
+ GET_CURRENT_CONTEXT(ctx);
+
+ update_array(ctx, VERT_ATTRIB_GENERIC(index), GL_RGBA, 4, size, type,
+ stride, normalized, integer, GL_FALSE, ptr);
+}
+
+
/**
* GL_EXT_gpu_shader4 / GL 3.0.
* Set an integer-valued vertex attribute array.
GET_CURRENT_CONTEXT(ctx);
GLenum format = GL_RGBA;
- if (!_mesa_is_no_error_enabled(ctx)) {
- if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
- return;
- }
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
+ return;
+ }
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT);
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT);
- if (!validate_array_and_format(ctx, "glVertexAttribIPointer",
- VERT_ATTRIB_GENERIC(index), legalTypes,
- 1, 4, size, type, stride,
- normalized, integer, GL_FALSE, format,
- ptr, ctx->Array.VAO))
- return;
- }
+ if (!validate_array_and_format(ctx, "glVertexAttribIPointer",
+ VERT_ATTRIB_GENERIC(index), legalTypes,
+ 1, 4, size, type, stride,
+ normalized, integer, GL_FALSE, format,
+ ptr, ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_GENERIC(index), format, 4, size, type,
stride, normalized, integer, GL_FALSE, ptr);
}
+
+void GLAPIENTRY
+_mesa_VertexAttribLPointer_no_error(GLuint index, GLint size, GLenum type,
+ GLsizei stride, const GLvoid *ptr)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ update_array(ctx, VERT_ATTRIB_GENERIC(index), GL_RGBA, 4, size, type,
+ stride, GL_FALSE, GL_FALSE, GL_TRUE, ptr);
+}
+
+
void GLAPIENTRY
_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
GET_CURRENT_CONTEXT(ctx);
GLenum format = GL_RGBA;
- if (!_mesa_is_no_error_enabled(ctx)) {
- if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribLPointer(index)");
- return;
- }
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribLPointer(index)");
+ return;
+ }
- const GLbitfield legalTypes = DOUBLE_BIT;
+ const GLbitfield legalTypes = DOUBLE_BIT;
- if (!validate_array_and_format(ctx, "glVertexAttribLPointer",
- VERT_ATTRIB_GENERIC(index), legalTypes,
- 1, 4, size, type, stride,
- GL_FALSE, GL_FALSE, GL_TRUE, format,
- ptr, ctx->Array.VAO))
- return;
- }
+ if (!validate_array_and_format(ctx, "glVertexAttribLPointer",
+ VERT_ATTRIB_GENERIC(index), legalTypes,
+ 1, 4, size, type, stride,
+ GL_FALSE, GL_FALSE, GL_TRUE, format,
+ ptr, ctx->Array.VAO))
+ return;
update_array(ctx, VERT_ATTRIB_GENERIC(index), format, 4, size, type,
stride, GL_FALSE, GL_FALSE, GL_TRUE, ptr);
}
+void GLAPIENTRY
+_mesa_VertexAttribDivisor_no_error(GLuint index, GLuint divisor)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ const GLuint genericIndex = VERT_ATTRIB_GENERIC(index);
+ struct gl_vertex_array_object * const vao = ctx->Array.VAO;
+
+ assert(genericIndex < ARRAY_SIZE(vao->VertexAttrib));
+
+ /* The ARB_vertex_attrib_binding spec says:
+ *
+ * "The command
+ *
+ * void VertexAttribDivisor(uint index, uint divisor);
+ *
+ * is equivalent to (assuming no errors are generated):
+ *
+ * VertexAttribBinding(index, index);
+ * VertexBindingDivisor(index, divisor);"
+ */
+ vertex_attrib_binding(ctx, vao, genericIndex, genericIndex);
+ vertex_binding_divisor(ctx, vao, genericIndex, divisor);
+}
+
+
/**
* See GL_ARB_instanced_arrays.
* Note that the instance divisor only applies to generic arrays, not
const GLuint genericIndex = VERT_ATTRIB_GENERIC(index);
struct gl_vertex_array_object * const vao = ctx->Array.VAO;
- if (!_mesa_is_no_error_enabled(ctx)) {
- if (!ctx->Extensions.ARB_instanced_arrays) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
- return;
- }
+ if (!ctx->Extensions.ARB_instanced_arrays) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
+ return;
+ }
- if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribDivisor(index = %u)", index);
- return;
- }
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glVertexAttribDivisor(index = %u)", index);
+ return;
}
assert(genericIndex < ARRAY_SIZE(vao->VertexAttrib));