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freedreno: fix crash when flush() but no rendering
author
Rob Clark
<robdclark@gmail.com>
Sun, 14 May 2017 15:32:44 +0000
(11:32 -0400)
committer
Rob Clark
<robdclark@gmail.com>
Sun, 14 May 2017 19:10:08 +0000
(15:10 -0400)
If we haven't created a batch, just bail in pipe->flush(), since there
is nothing to do.
Fixes crash in warsow, which creates a whole bunch of contexts used for
nothing but texture uploads.
Signed-off-by: Rob Clark <robdclark@gmail.com>
src/gallium/drivers/freedreno/freedreno_context.c
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diff --git
a/src/gallium/drivers/freedreno/freedreno_context.c
b/src/gallium/drivers/freedreno/freedreno_context.c
index 8a86f0be149f1392260a083d4947b586ed034f11..450f4a803ed36110e8750e386600a739891a0367 100644
(file)
--- a/
src/gallium/drivers/freedreno/freedreno_context.c
+++ b/
src/gallium/drivers/freedreno/freedreno_context.c
@@
-45,6
+45,12
@@
fd_context_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence,
{
struct fd_context *ctx = fd_context(pctx);
+ if (!ctx->batch) {
+ if (fence)
+ *fence = NULL;
+ return;
+ }
+
if (flags & PIPE_FLUSH_FENCE_FD)
ctx->batch->needs_out_fence_fd = true;