remove debug code
authorBrian <brian@yutani.localnet.net>
Thu, 18 Jan 2007 22:23:45 +0000 (15:23 -0700)
committerBrian <brian@yutani.localnet.net>
Thu, 18 Jan 2007 22:23:45 +0000 (15:23 -0700)
progs/glsl/CH11-toyball.frag.txt

index cf9129ee1da6e2a918ca340be66f56cc093be5e3..90ec1c27fc1824b8ad310df232da1e0eeccd44ae 100644 (file)
@@ -45,7 +45,6 @@ void main()
     distance[2] = dot(p, HalfSpace2);
     distance[3] = dot(p, HalfSpace3);
 
-#if 1
     distance = smoothstep(-FWidth, FWidth, distance);
     inorout += dot(distance, vec4(1.0));
 
@@ -73,7 +72,4 @@ void main()
     surfColor += SpecularColor * intensity;
 
     gl_FragColor = surfColor;
-#else
-    gl_FragColor = distance;
-#endif
 }