i965: Replace draw_aux_buffer_disabled with draw_aux_usage
authorJason Ekstrand <jason.ekstrand@intel.com>
Wed, 24 Jan 2018 07:13:10 +0000 (23:13 -0800)
committerJason Ekstrand <jason.ekstrand@intel.com>
Thu, 25 Jan 2018 03:05:36 +0000 (19:05 -0800)
Instead of keeping an array of booleans, we now hang onto an array of
isl_aux_usage enums.  This means that the thing we are passing from
brw_draw.c to surface state setup is the thing that surface state setup
actually needs instead of an input to compute what it needs.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_compute.c
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_wm_surface_state.c

index 9be7523bab374c08e0efdea8144ae9b24d6b9a7f..5ce899bcbcc11b9b3943776bfd715a9f1f7395c9 100644 (file)
@@ -177,7 +177,7 @@ brw_dispatch_compute_common(struct gl_context *ctx)
 
    brw_validate_textures(brw);
 
-   brw_predraw_resolve_inputs(brw, false);
+   brw_predraw_resolve_inputs(brw, false, NULL);
 
    /* Flush the batch if the batch/state buffers are nearly full.  We can
     * grow them if needed, but this is not free, so we'd like to avoid it.
index 4b78508ccb3aa3602883d5b600404795e2ea4547..9046acd175cb16ec0318172d9207dd8d888fdf0d 100644 (file)
@@ -1290,15 +1290,11 @@ struct brw_context
 
    struct brw_fast_clear_state *fast_clear_state;
 
-   /* Array of flags telling if auxiliary buffer is disabled for corresponding
-    * renderbuffer. If draw_aux_buffer_disabled[i] is set then use of
-    * auxiliary buffer for gl_framebuffer::_ColorDrawBuffers[i] is
-    * disabled.
-    * This is needed in case the same underlying buffer is also configured
-    * to be sampled but with a format that the sampling engine can't treat
-    * compressed or fast cleared.
+   /* Array of aux usages to use for drawing.  Aux usage for render targets is
+    * a bit more complex than simply calling a single function so we need some
+    * way of passing it form brw_draw.c to surface state setup.
     */
-   bool draw_aux_buffer_disabled[MAX_DRAW_BUFFERS];
+   enum isl_aux_usage draw_aux_usage[MAX_DRAW_BUFFERS];
 
    __DRIcontext *driContext;
    struct intel_screen *screen;
@@ -1324,7 +1320,8 @@ void intel_update_renderbuffers(__DRIcontext *context,
                                 __DRIdrawable *drawable);
 void intel_prepare_render(struct brw_context *brw);
 
-void brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering);
+void brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
+                                bool *draw_aux_buffer_disabled);
 
 void intel_resolve_for_dri2_flush(struct brw_context *brw,
                                   __DRIdrawable *drawable);
index 5cbf1d60c51124595cc5b82b5424fb8bcff5ea51..04654f516e339b6a6a752cbfdac502931959d75f 100644 (file)
@@ -341,6 +341,7 @@ brw_merge_inputs(struct brw_context *brw,
  */
 static bool
 intel_disable_rb_aux_buffer(struct brw_context *brw,
+                            bool *draw_aux_buffer_disabled,
                             struct intel_mipmap_tree *tex_mt,
                             unsigned min_level, unsigned num_levels,
                             const char *usage)
@@ -360,7 +361,7 @@ intel_disable_rb_aux_buffer(struct brw_context *brw,
       if (irb && irb->mt->bo == tex_mt->bo &&
           irb->mt_level >= min_level &&
           irb->mt_level < min_level + num_levels) {
-         found = brw->draw_aux_buffer_disabled[i] = true;
+         found = draw_aux_buffer_disabled[i] = true;
       }
    }
 
@@ -393,14 +394,12 @@ mark_textures_used_for_txf(BITSET_WORD *used_for_txf,
  * enabled depth texture, and flush the render cache for any dirty textures.
  */
 void
-brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering)
+brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
+                           bool *draw_aux_buffer_disabled)
 {
    struct gl_context *ctx = &brw->ctx;
    struct intel_texture_object *tex_obj;
 
-   memset(brw->draw_aux_buffer_disabled, 0,
-          sizeof(brw->draw_aux_buffer_disabled));
-
    BITSET_DECLARE(used_for_txf, MAX_COMBINED_TEXTURE_IMAGE_UNITS);
    memset(used_for_txf, 0, sizeof(used_for_txf));
    if (rendering) {
@@ -441,7 +440,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering)
       }
 
       const bool disable_aux = rendering &&
-         intel_disable_rb_aux_buffer(brw, tex_obj->mt, min_level, num_levels,
+         intel_disable_rb_aux_buffer(brw, draw_aux_buffer_disabled,
+                                     tex_obj->mt, min_level, num_levels,
                                      "for sampling");
 
       intel_miptree_prepare_texture(brw, tex_obj->mt, view_format,
@@ -483,7 +483,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering)
 
             if (tex_obj && tex_obj->mt) {
                if (rendering) {
-                  intel_disable_rb_aux_buffer(brw, tex_obj->mt, 0, ~0,
+                  intel_disable_rb_aux_buffer(brw, draw_aux_buffer_disabled,
+                                              tex_obj->mt, 0, ~0,
                                               "as a shader image");
                }
 
@@ -497,7 +498,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering)
 }
 
 static void
-brw_predraw_resolve_framebuffer(struct brw_context *brw)
+brw_predraw_resolve_framebuffer(struct brw_context *brw,
+                                bool *draw_aux_buffer_disabled)
 {
    struct gl_context *ctx = &brw->ctx;
    struct intel_renderbuffer *depth_irb;
@@ -550,7 +552,8 @@ brw_predraw_resolve_framebuffer(struct brw_context *brw)
       enum isl_aux_usage aux_usage =
          intel_miptree_render_aux_usage(brw, irb->mt, isl_format,
                                         blend_enabled,
-                                        brw->draw_aux_buffer_disabled[i]);
+                                        draw_aux_buffer_disabled[i]);
+      brw->draw_aux_usage[i] = aux_usage;
 
       intel_miptree_prepare_render(brw, irb->mt, irb->mt_level,
                                    irb->mt_layer, irb->layer_count,
@@ -623,11 +626,7 @@ brw_postdraw_set_buffers_need_resolve(struct brw_context *brw)
       mesa_format mesa_format =
          _mesa_get_render_format(ctx, intel_rb_format(irb));
       enum isl_format isl_format = brw_isl_format_for_mesa_format(mesa_format);
-      bool blend_enabled = ctx->Color.BlendEnabled & (1 << i);
-      enum isl_aux_usage aux_usage =
-         intel_miptree_render_aux_usage(brw, irb->mt, isl_format,
-                                        blend_enabled,
-                                        brw->draw_aux_buffer_disabled[i]);
+      enum isl_aux_usage aux_usage = brw->draw_aux_usage[i];
 
       brw_render_cache_add_bo(brw, irb->mt->bo, isl_format, aux_usage);
 
@@ -736,8 +735,9 @@ brw_prepare_drawing(struct gl_context *ctx,
     * and finalizing textures but before setting up any hardware state for
     * this draw call.
     */
-   brw_predraw_resolve_inputs(brw, true);
-   brw_predraw_resolve_framebuffer(brw);
+   bool draw_aux_buffer_disabled[MAX_DRAW_BUFFERS] = { };
+   brw_predraw_resolve_inputs(brw, true, draw_aux_buffer_disabled);
+   brw_predraw_resolve_framebuffer(brw, draw_aux_buffer_disabled);
 
    /* Bind all inputs, derive varying and size information:
     */
index 10bd812b1f7fa10acc18817ed3866820137c9115..611e85024d8437927bf6f82847a7b54716c8d15e 100644 (file)
@@ -229,11 +229,6 @@ gen6_update_renderbuffer_surface(struct brw_context *brw,
    }
    enum isl_format isl_format = brw->mesa_to_isl_render_format[rb_format];
 
-   enum isl_aux_usage aux_usage =
-      intel_miptree_render_aux_usage(brw, mt, isl_format,
-                                     ctx->Color.BlendEnabled & (1 << unit),
-                                     brw->draw_aux_buffer_disabled[unit]);
-
    struct isl_view view = {
       .format = isl_format,
       .base_level = irb->mt_level - irb->mt->first_level,
@@ -245,7 +240,8 @@ gen6_update_renderbuffer_surface(struct brw_context *brw,
    };
 
    uint32_t offset;
-   brw_emit_surface_state(brw, mt, mt->target, view, aux_usage,
+   brw_emit_surface_state(brw, mt, mt->target, view,
+                          brw->draw_aux_usage[unit],
                           &offset, surf_index,
                           RELOC_WRITE);
    return offset;
@@ -441,8 +437,7 @@ swizzle_to_scs(GLenum swizzle, bool need_green_to_blue)
    return (need_green_to_blue && scs == HSW_SCS_GREEN) ? HSW_SCS_BLUE : scs;
 }
 
-static void
-brw_update_texture_surface(struct gl_context *ctx,
+static void brw_update_texture_surface(struct gl_context *ctx,
                            unsigned unit,
                            uint32_t *surf_offset,
                            bool for_gather,
@@ -1049,7 +1044,7 @@ update_renderbuffer_read_surfaces(struct brw_context *brw)
 
             enum isl_aux_usage aux_usage =
                intel_miptree_texture_aux_usage(brw, irb->mt, format);
-            if (brw->draw_aux_buffer_disabled[i])
+            if (brw->draw_aux_usage[i] == ISL_AUX_USAGE_NONE)
                aux_usage = ISL_AUX_USAGE_NONE;
 
             brw_emit_surface_state(brw, irb->mt, target, view, aux_usage,