/* Access to images is implemented using indirect messages
* against data port. Normal render target write understands
* lossless compression but unfortunately the typed/untyped
- * read/write interface doesn't. Therefore the compressed
- * surfaces need to be resolved prior to accessing them.
+ * read/write interface doesn't. Therefore even lossless
+ * compressed surfaces need to be resolved prior to accessing
+ * them. Hence skip setting INTEL_MIPTREE_IGNORE_CCS_E.
*/
intel_miptree_resolve_color(brw, tex_obj->mt, 0);
}
}
- /* Resolve color buffers for non-coherent framebufer fetch. */
+ /* Resolve color buffers for non-coherent framebuffer fetch. */
if (!ctx->Extensions.MESA_shader_framebuffer_fetch &&
ctx->FragmentProgram._Current &&
ctx->FragmentProgram._Current->Base.OutputsRead) {