It was changed from 0 to allow shader outputs at 0 that are
different from position.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src = draw_find_shader_output(softpipe->draw,
fsInfo->input_semantic_name[i],
fsInfo->input_semantic_index[i]);
- if (fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_COLOR && src == 0)
+ if (fsInfo->input_semantic_name[i] == TGSI_SEMANTIC_COLOR && src == -1)
/* try and find a bcolor */
src = draw_find_shader_output(softpipe->draw,
TGSI_SEMANTIC_BCOLOR, fsInfo->input_semantic_index[i]);