The game requires it to display many textures properly.
Signed-off-by: Axel Davy <davyaxel0@gmail.com>
<application name="mpv" executable="mpv">
<option name="adaptive_sync" value="false" />
</application>
+
+ <!-- Gallium Nine workarounds: -->
+ <application name="Rayman Legends" executable="Rayman Legends.exe">
+ <option name="dynamic_texture_workaround" value="true" />
+ </application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">