#include <assert.h>
#include <pipe/p_context.h>
#include <pipe/p_inlines.h>
-#include <tgsi/tgsi_parse.h>
-#include <tgsi/tgsi_build.h>
+#include <tgsi/tgsi_ureg.h>
#include <util/u_memory.h>
#include "vl_csc.h"
-#include "vl_shader_build.h"
struct vertex2f
{
*/
static const struct vertex2f *surface_texcoords = surface_verts;
-static void
+static bool
create_vert_shader(struct vl_compositor *c)
{
- const unsigned max_tokens = 50;
-
- struct pipe_shader_state vs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned ti;
-
- unsigned i;
-
- assert(c);
-
- tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Vertex pos
- * decl i1 ; Vertex texcoords
- */
- for (i = 0; i < 2; i++) {
- decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl c0 ; Scaling vector to scale vertex pos rect to destination size
- * decl c1 ; Translation vector to move vertex pos rect into position
- * decl c2 ; Scaling vector to scale texcoord rect to source size
- * decl c3 ; Translation vector to move texcoord rect into position
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl o0 ; Vertex pos
- * decl o1 ; Vertex texcoords
- */
- for (i = 0; i < 2; i++) {
- decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
+ struct ureg_program *shader;
+ struct ureg_src vpos, vtex;
+ struct ureg_src vpos_scale, vpos_trans, vtex_scale, vtex_trans;
+ struct ureg_dst o_vpos, o_vtex;
+
+ shader = ureg_create(TGSI_PROCESSOR_VERTEX);
+ if (!shader)
+ return false;
- /* decl t0, t1 */
- decl = vl_decl_temps(0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
+ vpos = ureg_DECL_vs_input(shader, 0);
+ vtex = ureg_DECL_vs_input(shader, 1);
+ vpos_scale = ureg_DECL_constant(shader, 0);
+ vpos_trans = ureg_DECL_constant(shader, 1);
+ vtex_scale = ureg_DECL_constant(shader, 2);
+ vtex_trans = ureg_DECL_constant(shader, 3);
+ o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0);
+ o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, 1);
/*
- * mad o0, i0, c0, c1 ; Scale and translate unit output rect to destination size and pos
- * mad o1, i1, c2, c3 ; Scale and translate unit texcoord rect to source size and pos
+ * o_vpos = vpos * vpos_scale + vpos_trans
+ * o_vtex = vtex * vtex_scale + vtex_trans
*/
- for (i = 0; i < 2; ++i) {
- inst = vl_inst4(TGSI_OPCODE_MAD, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i, TGSI_FILE_CONSTANT, i * 2, TGSI_FILE_CONSTANT, i * 2 + 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
+ ureg_MAD(shader, o_vpos, vpos, vpos_scale, vpos_trans);
+ ureg_MAD(shader, o_vtex, vtex, vtex_scale, vtex_trans);
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ ureg_END(shader);
- assert(ti <= max_tokens);
+ c->vertex_shader = ureg_create_shader_and_destroy(shader, c->pipe);
+ if (!c->vertex_shader)
+ return false;
- vs.tokens = tokens;
- c->vertex_shader = c->pipe->create_vs_state(c->pipe, &vs);
- FREE(tokens);
+ return true;
}
-static void
+static bool
create_frag_shader(struct vl_compositor *c)
{
- const unsigned max_tokens = 50;
-
- struct pipe_shader_state fs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned ti;
-
+ struct ureg_program *shader;
+ struct ureg_src tc;
+ struct ureg_src csc[4];
+ struct ureg_src sampler;
+ struct ureg_dst texel;
+ struct ureg_dst fragment;
unsigned i;
+
+ shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ if (!shader)
+ return false;
- assert(c);
-
- tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version*)&tokens[0] = tgsi_build_version();
- header = (struct tgsi_header*)&tokens[1];
- *header = tgsi_build_header();
- *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
-
- ti = 3;
-
- /* decl i0 ; Texcoords for s0 */
- decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
+ tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, 1, TGSI_INTERPOLATE_LINEAR);
+ for (i = 0; i < 4; ++i)
+ csc[i] = ureg_DECL_constant(shader, i);
+ sampler = ureg_DECL_sampler(shader, 0);
+ texel = ureg_DECL_temporary(shader);
+ fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
/*
- * decl c0-c3 ; CSC matrix c0-c3
+ * texel = tex(tc, sampler)
+ * fragment = csc * texel
*/
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl o0 ; Fragment color */
- decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl t0 */
- decl = vl_decl_temps(0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
+ ureg_TEX(shader, texel, TGSI_TEXTURE_2D, tc, sampler);
+ for (i = 0; i < 4; ++i)
+ ureg_DP4(shader, ureg_writemask(fragment, TGSI_WRITEMASK_X << i), csc[i], ureg_src(texel));
- /* decl s0 ; Sampler for tex containing picture to display */
- decl = vl_decl_samplers(0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
+ ureg_release_temporary(shader, texel);
+ ureg_END(shader);
- /* tex2d t0, i0, s0 ; Read src pixel */
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * dp4 o0.x, t0, c0 ; Multiply pixel by the color conversion matrix
- * dp4 o0.y, t0, c1
- * dp4 o0.z, t0, c2
- * dp4 o0.w, t0, c3
- */
- for (i = 0; i < 4; ++i) {
- inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i);
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- assert(ti <= max_tokens);
+ c->fragment_shader = ureg_create_shader_and_destroy(shader, c->pipe);
+ if (!c->fragment_shader)
+ return false;
- fs.tokens = tokens;
- c->fragment_shader = c->pipe->create_fs_state(c->pipe, &fs);
- FREE(tokens);
+ return true;
}
static bool
#include <pipe/p_inlines.h>
#include <util/u_math.h>
#include <util/u_memory.h>
-#include <tgsi/tgsi_parse.h>
-#include <tgsi/tgsi_build.h>
-#include "vl_shader_build.h"
+#include <tgsi/tgsi_ureg.h>
#define DEFAULT_BUF_ALIGNMENT 1
#define MACROBLOCK_WIDTH 16
NUM_MACROBLOCK_TYPES
};
-static void
+static bool
create_intra_vert_shader(struct vl_mpeg12_mc_renderer *r)
{
- const unsigned max_tokens = 50;
-
- struct pipe_shader_state vs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned ti;
-
+ struct ureg_program *shader;
+ struct ureg_src vpos, vtex[3];
+ struct ureg_dst o_vpos, o_vtex[3];
unsigned i;
+
+ shader = ureg_create(TGSI_PROCESSOR_VERTEX);
+ if (!shader)
+ return false;
- assert(r);
-
- tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Vertex pos
- * decl i1 ; Luma texcoords
- * decl i2 ; Chroma Cb texcoords
- * decl i3 ; Chroma Cr texcoords
- */
- for (i = 0; i < 4; i++) {
- decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl o0 ; Vertex pos
- * decl o1 ; Luma texcoords
- * decl o2 ; Chroma Cb texcoords
- * decl o3 ; Chroma Cr texcoords
- */
- for (i = 0; i < 4; i++) {
- decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
+ vpos = ureg_DECL_vs_input(shader, 0);
+ for (i = 0; i < 3; ++i)
+ vtex[i] = ureg_DECL_vs_input(shader, i + 1);
+ o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0);
+ for (i = 0; i < 3; ++i)
+ o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, i + 1);
/*
- * mov o0, i0 ; Move input vertex pos to output
- * mov o1, i1 ; Move input luma texcoords to output
- * mov o2, i2 ; Move input chroma Cb texcoords to output
- * mov o3, i3 ; Move input chroma Cr texcoords to output
+ * o_vpos = vpos
+ * o_vtex[0..2] = vtex[0..2]
*/
- for (i = 0; i < 4; ++i) {
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
+ ureg_MOV(shader, o_vpos, vpos);
+ for (i = 0; i < 3; ++i)
+ ureg_MOV(shader, o_vtex[i], vtex[i]);
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ ureg_END(shader);
- assert(ti <= max_tokens);
+ r->i_vs = ureg_create_shader_and_destroy(shader, r->pipe);
+ if (!r->i_vs)
+ return false;
- vs.tokens = tokens;
- r->i_vs = r->pipe->create_vs_state(r->pipe, &vs);
- free(tokens);
+ return true;
}
-static void
+static bool
create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r)
{
- const unsigned max_tokens = 100;
-
- struct pipe_shader_state fs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned ti;
-
+ struct ureg_program *shader;
+ struct ureg_src scale;
+ struct ureg_src tc[3];
+ struct ureg_src sampler[3];
+ struct ureg_dst texel, temp;
+ struct ureg_dst fragment;
unsigned i;
+
+ shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ if (!shader)
+ return false;
- assert(r);
-
- tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Luma texcoords
- * decl i1 ; Chroma Cb texcoords
- * decl i2 ; Chroma Cr texcoords
- */
- for (i = 0; i < 3; ++i) {
- decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl o0 ; Fragment color */
- decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl t0, t1 */
- decl = vl_decl_temps(0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl s0 ; Sampler for luma texture
- * decl s1 ; Sampler for chroma Cb texture
- * decl s2 ; Sampler for chroma Cr texture
- */
- for (i = 0; i < 3; ++i) {
- decl = vl_decl_samplers(i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
+ scale = ureg_DECL_constant(shader, 0);
+ for (i = 0; i < 3; ++i) {
+ tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR);
+ sampler[i] = ureg_DECL_sampler(shader, i);
}
+ texel = ureg_DECL_temporary(shader);
+ temp = ureg_DECL_temporary(shader);
+ fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
/*
- * tex2d t1, i0, s0 ; Read texel from luma texture
- * mov t0.x, t1.x ; Move luma sample into .x component
- * tex2d t1, i1, s1 ; Read texel from chroma Cb texture
- * mov t0.y, t1.x ; Move Cb sample into .y component
- * tex2d t1, i2, s2 ; Read texel from chroma Cr texture
- * mov t0.z, t1.x ; Move Cr sample into .z component
+ * texel.r = tex(tc[0], sampler[0])
+ * texel.g = tex(tc[1], sampler[1])
+ * texel.b = tex(tc[2], sampler[2])
+ * fragment = texel * scale
*/
for (i = 0; i < 3; ++i) {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ /* Nouveau can't writemask tex dst regs (yet?), do in two steps */
+ ureg_TEX(shader, temp, TGSI_TEXTURE_2D, tc[i], sampler[i]);
+ ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(temp), TGSI_SWIZZLE_X));
}
+ ureg_MUL(shader, fragment, ureg_src(texel), scale);
- /* mul o0, t0, c0 ; Rescale texel to correct range */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ ureg_release_temporary(shader, texel);
+ ureg_release_temporary(shader, temp);
+ ureg_END(shader);
- assert(ti <= max_tokens);
+ r->i_fs = ureg_create_shader_and_destroy(shader, r->pipe);
+ if (!r->i_fs)
+ return false;
- fs.tokens = tokens;
- r->i_fs = r->pipe->create_fs_state(r->pipe, &fs);
- free(tokens);
+ return true;
}
-static void
+static bool
create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
{
- const unsigned max_tokens = 100;
-
- struct pipe_shader_state vs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned ti;
-
+ struct ureg_program *shader;
+ struct ureg_src vpos, vtex[4];
+ struct ureg_dst o_vpos, o_vtex[4];
unsigned i;
+
+ shader = ureg_create(TGSI_PROCESSOR_VERTEX);
+ if (!shader)
+ return false;
- assert(r);
-
- tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Vertex pos
- * decl i1 ; Luma texcoords
- * decl i2 ; Chroma Cb texcoords
- * decl i3 ; Chroma Cr texcoords
- * decl i4 ; Ref surface top field texcoords
- * decl i5 ; Ref surface bottom field texcoords (unused, packed in the same stream)
- */
- for (i = 0; i < 6; i++) {
- decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl o0 ; Vertex pos
- * decl o1 ; Luma texcoords
- * decl o2 ; Chroma Cb texcoords
- * decl o3 ; Chroma Cr texcoords
- * decl o4 ; Ref macroblock texcoords
- */
- for (i = 0; i < 5; i++) {
- decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
+ vpos = ureg_DECL_vs_input(shader, 0);
+ for (i = 0; i < 4; ++i)
+ vtex[i] = ureg_DECL_vs_input(shader, i + 1);
+ o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0);
+ for (i = 0; i < 4; ++i)
+ o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, i + 1);
/*
- * mov o0, i0 ; Move input vertex pos to output
- * mov o1, i1 ; Move input luma texcoords to output
- * mov o2, i2 ; Move input chroma Cb texcoords to output
- * mov o3, i3 ; Move input chroma Cr texcoords to output
+ * o_vpos = vpos
+ * o_vtex[0..2] = vtex[0..2]
+ * o_vtex[3] = vpos + vtex[3] // Apply motion vector
*/
- for (i = 0; i < 4; ++i) {
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
-
- /* add o4, i0, i4 ; Translate vertex pos by motion vec to form ref macroblock texcoords */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 4);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ ureg_MOV(shader, o_vpos, vpos);
+ for (i = 0; i < 3; ++i)
+ ureg_MOV(shader, o_vtex[i], vtex[i]);
+ ureg_ADD(shader, o_vtex[3], vpos, vtex[3]);
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ ureg_END(shader);
- assert(ti <= max_tokens);
+ r->p_vs[0] = ureg_create_shader_and_destroy(shader, r->pipe);
+ if (!r->p_vs[0])
+ return false;
- vs.tokens = tokens;
- r->p_vs[0] = r->pipe->create_vs_state(r->pipe, &vs);
- free(tokens);
+ return true;
}
static void
assert(false);
}
-static void
+static bool
create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
{
- const unsigned max_tokens = 100;
-
- struct pipe_shader_state fs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned ti;
-
+ struct ureg_program *shader;
+ struct ureg_src scale;
+ struct ureg_src tc[4];
+ struct ureg_src sampler[4];
+ struct ureg_dst texel, ref;
+ struct ureg_dst fragment;
unsigned i;
+
+ shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ if (!shader)
+ return false;
- assert(r);
-
- tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Luma texcoords
- * decl i1 ; Chroma Cb texcoords
- * decl i2 ; Chroma Cr texcoords
- * decl i3 ; Ref macroblock texcoords
- */
- for (i = 0; i < 4; ++i) {
- decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl o0 ; Fragment color */
- decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl t0, t1 */
- decl = vl_decl_temps(0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl s0 ; Sampler for luma texture
- * decl s1 ; Sampler for chroma Cb texture
- * decl s2 ; Sampler for chroma Cr texture
- * decl s3 ; Sampler for ref surface texture
- */
- for (i = 0; i < 4; ++i) {
- decl = vl_decl_samplers(i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
+ scale = ureg_DECL_constant(shader, 0);
+ for (i = 0; i < 4; ++i) {
+ tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR);
+ sampler[i] = ureg_DECL_sampler(shader, i);
}
+ texel = ureg_DECL_temporary(shader);
+ ref = ureg_DECL_temporary(shader);
+ fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
/*
- * tex2d t1, i0, s0 ; Read texel from luma texture
- * mov t0.x, t1.x ; Move luma sample into .x component
- * tex2d t1, i1, s1 ; Read texel from chroma Cb texture
- * mov t0.y, t1.x ; Move Cb sample into .y component
- * tex2d t1, i2, s2 ; Read texel from chroma Cr texture
- * mov t0.z, t1.x ; Move Cr sample into .z component
+ * texel.r = tex(tc[0], sampler[0])
+ * texel.g = tex(tc[1], sampler[1])
+ * texel.b = tex(tc[2], sampler[2])
+ * ref = tex(tc[3], sampler[3])
+ * fragment = texel * scale + ref
*/
for (i = 0; i < 3; ++i) {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ /* Nouveau can't writemask tex dst regs (yet?), do in two steps */
+ ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[i], sampler[i]);
+ ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(ref), TGSI_SWIZZLE_X));
}
+ ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[3], sampler[3]);
+ ureg_MAD(shader, fragment, ureg_src(texel), scale, ureg_src(ref));
- /* mul t0, t0, c0 ; Rescale texel to correct range */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* tex2d t1, i3, s3 ; Read texel from ref macroblock */
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 3, TGSI_FILE_SAMPLER, 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ ureg_release_temporary(shader, texel);
+ ureg_release_temporary(shader, ref);
+ ureg_END(shader);
- /* add o0, t0, t1 ; Add ref and differential to form final output */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- assert(ti <= max_tokens);
+ r->p_fs[0] = ureg_create_shader_and_destroy(shader, r->pipe);
+ if (!r->p_fs[0])
+ return false;
- fs.tokens = tokens;
- r->p_fs[0] = r->pipe->create_fs_state(r->pipe, &fs);
- free(tokens);
+ return true;
}
static void
assert(false);
}
-static void
+static bool
create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r)
{
- const unsigned max_tokens = 100;
-
- struct pipe_shader_state vs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned ti;
-
+ struct ureg_program *shader;
+ struct ureg_src vpos, vtex[5];
+ struct ureg_dst o_vpos, o_vtex[5];
unsigned i;
+
+ shader = ureg_create(TGSI_PROCESSOR_VERTEX);
+ if (!shader)
+ return false;
- assert(r);
-
- tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Vertex pos
- * decl i1 ; Luma texcoords
- * decl i2 ; Chroma Cb texcoords
- * decl i3 ; Chroma Cr texcoords
- * decl i4 ; First ref macroblock top field texcoords
- * decl i5 ; First ref macroblock bottom field texcoords (unused, packed in the same stream)
- * decl i6 ; Second ref macroblock top field texcoords
- * decl i7 ; Second ref macroblock bottom field texcoords (unused, packed in the same stream)
- */
- for (i = 0; i < 8; i++) {
- decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl o0 ; Vertex pos
- * decl o1 ; Luma texcoords
- * decl o2 ; Chroma Cb texcoords
- * decl o3 ; Chroma Cr texcoords
- * decl o4 ; First ref macroblock texcoords
- * decl o5 ; Second ref macroblock texcoords
- */
- for (i = 0; i < 6; i++) {
- decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * mov o0, i0 ; Move input vertex pos to output
- * mov o1, i1 ; Move input luma texcoords to output
- * mov o2, i2 ; Move input chroma Cb texcoords to output
- * mov o3, i3 ; Move input chroma Cr texcoords to output
- */
- for (i = 0; i < 4; ++i) {
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
+ vpos = ureg_DECL_vs_input(shader, 0);
+ for (i = 0; i < 4; ++i)
+ vtex[i] = ureg_DECL_vs_input(shader, i + 1);
+ /* Skip input 5 */
+ vtex[4] = ureg_DECL_vs_input(shader, 6);
+ o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0);
+ for (i = 0; i < 5; ++i)
+ o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, i + 1);
/*
- * add o4, i0, i4 ; Translate vertex pos by motion vec to form first ref macroblock texcoords
- * add o5, i0, i6 ; Translate vertex pos by motion vec to form second ref macroblock texcoords
+ * o_vpos = vpos
+ * o_vtex[0..2] = vtex[0..2]
+ * o_vtex[3..4] = vpos + vtex[3..4] // Apply motion vector
*/
- for (i = 0; i < 2; ++i) {
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 2) * 2);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
+ ureg_MOV(shader, o_vpos, vpos);
+ for (i = 0; i < 3; ++i)
+ ureg_MOV(shader, o_vtex[i], vtex[i]);
+ for (i = 3; i < 5; ++i)
+ ureg_ADD(shader, o_vtex[i], vpos, vtex[i]);
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ ureg_END(shader);
- assert(ti <= max_tokens);
+ r->b_vs[0] = ureg_create_shader_and_destroy(shader, r->pipe);
+ if (!r->b_vs[0])
+ return false;
- vs.tokens = tokens;
- r->b_vs[0] = r->pipe->create_vs_state(r->pipe, &vs);
- free(tokens);
+ return true;
}
static void
assert(false);
}
-static void
+static bool
create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r)
{
- const unsigned max_tokens = 100;
-
- struct pipe_shader_state fs;
- struct tgsi_token *tokens;
- struct tgsi_header *header;
-
- struct tgsi_full_declaration decl;
- struct tgsi_full_instruction inst;
-
- unsigned ti;
-
+ struct ureg_program *shader;
+ struct ureg_src scale, blend;
+ struct ureg_src tc[5];
+ struct ureg_src sampler[5];
+ struct ureg_dst texel, ref[2];
+ struct ureg_dst fragment;
unsigned i;
+
+ shader = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ if (!shader)
+ return false;
- assert(r);
-
- tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token));
- *(struct tgsi_version *) &tokens[0] = tgsi_build_version();
- header = (struct tgsi_header *) &tokens[1];
- *header = tgsi_build_header();
- *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header);
-
- ti = 3;
-
- /*
- * decl i0 ; Luma texcoords
- * decl i1 ; Chroma Cb texcoords
- * decl i2 ; Chroma Cr texcoords
- * decl i3 ; First ref macroblock texcoords
- * decl i4 ; Second ref macroblock texcoords
- */
- for (i = 0; i < 5; ++i) {
- decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
- }
-
- /*
- * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm
- * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels
- */
- decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl o0 ; Fragment color */
- decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /* decl t0-t2 */
- decl = vl_decl_temps(0, 2);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
-
- /*
- * decl s0 ; Sampler for luma texture
- * decl s1 ; Sampler for chroma Cb texture
- * decl s2 ; Sampler for chroma Cr texture
- * decl s3 ; Sampler for first ref surface texture
- * decl s4 ; Sampler for second ref surface texture
- */
- for (i = 0; i < 5; ++i) {
- decl = vl_decl_samplers(i, i);
- ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti);
+ scale = ureg_DECL_constant(shader, 0);
+ blend = ureg_DECL_constant(shader, 1);
+ for (i = 0; i < 5; ++i) {
+ tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR);
+ sampler[i] = ureg_DECL_sampler(shader, i);
}
+ texel = ureg_DECL_temporary(shader);
+ ref[0] = ureg_DECL_temporary(shader);
+ ref[1] = ureg_DECL_temporary(shader);
+ fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0);
/*
- * tex2d t1, i0, s0 ; Read texel from luma texture
- * mov t0.x, t1.x ; Move luma sample into .x component
- * tex2d t1, i1, s1 ; Read texel from chroma Cb texture
- * mov t0.y, t1.x ; Move Cb sample into .y component
- * tex2d t1, i2, s2 ; Read texel from chroma Cr texture
- * mov t0.z, t1.x ; Move Cr sample into .z component
+ * texel.r = tex(tc[0], sampler[0])
+ * texel.g = tex(tc[1], sampler[1])
+ * texel.b = tex(tc[2], sampler[2])
+ * ref[0..1 = tex(tc[3..4], sampler[3..4])
+ * ref[0] = lerp(ref[0], ref[1], 0.5)
+ * fragment = texel * scale + ref[0]
*/
for (i = 0; i < 3; ++i) {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ /* Nouveau can't writemask tex dst regs (yet?), do in two steps */
+ ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[i], sampler[i]);
+ ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(ref[0]), TGSI_SWIZZLE_X));
}
+ ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[3], sampler[3]);
+ ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, tc[4], sampler[4]);
+ ureg_LRP(shader, ref[0], ureg_swizzle(blend, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X),
+ ureg_src(ref[0]), ureg_src(ref[1]));
- /* mul t0, t0, c0 ; Rescale texel to correct range */
- inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /*
- * tex2d t1, i3, s3 ; Read texel from first ref macroblock
- * tex2d t2, i4, s4 ; Read texel from second ref macroblock
- */
- for (i = 0; i < 2; ++i) {
- inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, i + 3);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
- }
+ ureg_MAD(shader, fragment, ureg_src(texel), scale, ureg_src(ref[0]));
- /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */
- inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2);
- inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X;
- inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X;
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
+ ureg_release_temporary(shader, texel);
+ ureg_release_temporary(shader, ref[0]);
+ ureg_release_temporary(shader, ref[1]);
+ ureg_END(shader);
- /* add o0, t0, t1 ; Add past/future ref and differential to form final output */
- inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1);
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- /* end */
- inst = vl_end();
- ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti);
-
- assert(ti <= max_tokens);
+ r->b_fs[0] = ureg_create_shader_and_destroy(shader, r->pipe);
+ if (!r->b_fs[0])
+ return false;
- fs.tokens = tokens;
- r->b_fs[0] = r->pipe->create_fs_state(r->pipe, &fs);
- free(tokens);
+ return true;
}
static void
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2009 Younes Manton.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "vl_shader_build.h"
-#include <assert.h>
-#include <tgsi/tgsi_parse.h>
-#include <tgsi/tgsi_build.h>
-
-struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index, unsigned int first, unsigned int last)
-{
- struct tgsi_full_declaration decl = tgsi_default_full_declaration();
-
- decl.Declaration.File = TGSI_FILE_INPUT;
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = name;
- decl.Semantic.SemanticIndex = index;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
-
- return decl;
-}
-
-struct tgsi_full_declaration vl_decl_interpolated_input
-(
- unsigned int name,
- unsigned int index,
- unsigned int first,
- unsigned int last,
- int interpolation
-)
-{
- struct tgsi_full_declaration decl = tgsi_default_full_declaration();
-
- assert
- (
- interpolation == TGSI_INTERPOLATE_CONSTANT ||
- interpolation == TGSI_INTERPOLATE_LINEAR ||
- interpolation == TGSI_INTERPOLATE_PERSPECTIVE
- );
-
- decl.Declaration.File = TGSI_FILE_INPUT;
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = name;
- decl.Semantic.SemanticIndex = index;
- decl.Declaration.Interpolate = interpolation;;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
-
- return decl;
-}
-
-struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int index, unsigned int first, unsigned int last)
-{
- struct tgsi_full_declaration decl = tgsi_default_full_declaration();
-
- decl.Declaration.File = TGSI_FILE_CONSTANT;
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = name;
- decl.Semantic.SemanticIndex = index;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
-
- return decl;
-}
-
-struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int index, unsigned int first, unsigned int last)
-{
- struct tgsi_full_declaration decl = tgsi_default_full_declaration();
-
- decl.Declaration.File = TGSI_FILE_OUTPUT;
- decl.Declaration.Semantic = 1;
- decl.Semantic.SemanticName = name;
- decl.Semantic.SemanticIndex = index;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
-
- return decl;
-}
-
-struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last)
-{
- struct tgsi_full_declaration decl = tgsi_default_full_declaration();
-
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_TEMPORARY;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
-
- return decl;
-}
-
-struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int last)
-{
- struct tgsi_full_declaration decl = tgsi_default_full_declaration();
-
- decl = tgsi_default_full_declaration();
- decl.Declaration.File = TGSI_FILE_SAMPLER;
- decl.DeclarationRange.First = first;
- decl.DeclarationRange.Last = last;
-
- return decl;
-}
-
-struct tgsi_full_instruction vl_inst2
-(
- int opcode,
- enum tgsi_file_type dst_file,
- unsigned int dst_index,
- enum tgsi_file_type src_file,
- unsigned int src_index
-)
-{
- struct tgsi_full_instruction inst = tgsi_default_full_instruction();
-
- inst.Instruction.Opcode = opcode;
- inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = dst_file;
- inst.FullDstRegisters[0].DstRegister.Index = dst_index;
- inst.Instruction.NumSrcRegs = 1;
- inst.FullSrcRegisters[0].SrcRegister.File = src_file;
- inst.FullSrcRegisters[0].SrcRegister.Index = src_index;
-
- return inst;
-}
-
-struct tgsi_full_instruction vl_inst3
-(
- int opcode,
- enum tgsi_file_type dst_file,
- unsigned int dst_index,
- enum tgsi_file_type src1_file,
- unsigned int src1_index,
- enum tgsi_file_type src2_file,
- unsigned int src2_index
-)
-{
- struct tgsi_full_instruction inst = tgsi_default_full_instruction();
-
- inst.Instruction.Opcode = opcode;
- inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = dst_file;
- inst.FullDstRegisters[0].DstRegister.Index = dst_index;
- inst.Instruction.NumSrcRegs = 2;
- inst.FullSrcRegisters[0].SrcRegister.File = src1_file;
- inst.FullSrcRegisters[0].SrcRegister.Index = src1_index;
- inst.FullSrcRegisters[1].SrcRegister.File = src2_file;
- inst.FullSrcRegisters[1].SrcRegister.Index = src2_index;
-
- return inst;
-}
-
-struct tgsi_full_instruction vl_tex
-(
- int tex,
- enum tgsi_file_type dst_file,
- unsigned int dst_index,
- enum tgsi_file_type src1_file,
- unsigned int src1_index,
- enum tgsi_file_type src2_file,
- unsigned int src2_index
-)
-{
- struct tgsi_full_instruction inst = tgsi_default_full_instruction();
-
- inst.Instruction.Opcode = TGSI_OPCODE_TEX;
- inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = dst_file;
- inst.FullDstRegisters[0].DstRegister.Index = dst_index;
- inst.Instruction.NumSrcRegs = 2;
- inst.InstructionExtTexture.Texture = tex;
- inst.FullSrcRegisters[0].SrcRegister.File = src1_file;
- inst.FullSrcRegisters[0].SrcRegister.Index = src1_index;
- inst.FullSrcRegisters[1].SrcRegister.File = src2_file;
- inst.FullSrcRegisters[1].SrcRegister.Index = src2_index;
-
- return inst;
-}
-
-struct tgsi_full_instruction vl_inst4
-(
- int opcode,
- enum tgsi_file_type dst_file,
- unsigned int dst_index,
- enum tgsi_file_type src1_file,
- unsigned int src1_index,
- enum tgsi_file_type src2_file,
- unsigned int src2_index,
- enum tgsi_file_type src3_file,
- unsigned int src3_index
-)
-{
- struct tgsi_full_instruction inst = tgsi_default_full_instruction();
-
- inst.Instruction.Opcode = opcode;
- inst.Instruction.NumDstRegs = 1;
- inst.FullDstRegisters[0].DstRegister.File = dst_file;
- inst.FullDstRegisters[0].DstRegister.Index = dst_index;
- inst.Instruction.NumSrcRegs = 3;
- inst.FullSrcRegisters[0].SrcRegister.File = src1_file;
- inst.FullSrcRegisters[0].SrcRegister.Index = src1_index;
- inst.FullSrcRegisters[1].SrcRegister.File = src2_file;
- inst.FullSrcRegisters[1].SrcRegister.Index = src2_index;
- inst.FullSrcRegisters[2].SrcRegister.File = src3_file;
- inst.FullSrcRegisters[2].SrcRegister.Index = src3_index;
-
- return inst;
-}
-
-struct tgsi_full_instruction vl_end(void)
-{
- struct tgsi_full_instruction inst = tgsi_default_full_instruction();
-
- inst.Instruction.Opcode = TGSI_OPCODE_END;
- inst.Instruction.NumDstRegs = 0;
- inst.Instruction.NumSrcRegs = 0;
-
- return inst;
-}