mesa: Add glSpecializeShaderARB to common_desktop_functions
authorDylan Baker <dylan@pnwbakers.com>
Tue, 12 Dec 2017 19:48:31 +0000 (11:48 -0800)
committerDylan Baker <dylan@pnwbakers.com>
Wed, 13 Dec 2017 21:24:57 +0000 (13:24 -0800)
CC: Nicolai Hähnle <nicolai.haehnle@amd.com>
CC: Mark Janes <mark.a.janes@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104231
Fixes: 46b21b8f906 ("mesa: add GL_ARB_gl_spirv boilerplate")
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/tests/dispatch_sanity.cpp

index b2ff35717b7b8bafffe1f6036b83e0e9a0981311..00754deb461fc8ecb374772a08f66f5fbc1fdc85 100644 (file)
@@ -1020,6 +1020,9 @@ const struct function common_desktop_functions_possible[] = {
    { "glImportMemoryFdEXT", 45, -1 },
    { "glImportSemaphoreFdEXT", 45, -1 },
 
+   /* GL_ARB_gl_spirv */
+   { "glSpecializeShaderARB", 45, -1 },
+
    { NULL, 0, -1 }
 };