ctx->API = api;
+ ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
ctx->Extensions.ARB_draw_buffers = GL_TRUE;
ctx->Extensions.ARB_draw_instanced = GL_TRUE;
ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
ctx->Extensions.EXT_texture_array = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
+ /* GLSL 1.30 isn't fully supported, but we need to advertise 1.30 so that
+ * the built-in functions for 1.30 can be built.
+ */
+ ctx->Const.GLSLVersion = 130;
+
/* 1.10 minimums. */
ctx->Const.MaxLights = 8;
ctx->Const.MaxClipPlanes = 8;