/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
ctx->Texture.Unit[u].Current3D->RefCount++;
ctx->Texture.Unit[u].CurrentCubeMap->RefCount++;
ctx->Texture.Unit[u].CurrentRect->RefCount++;
+ ctx->Texture.Unit[u].Current1DArray->RefCount++;
+ ctx->Texture.Unit[u].Current2DArray->RefCount++;
}
attr = MALLOC_STRUCT( gl_texture_attrib );
MEMCPY( attr, &ctx->Texture, sizeof(struct gl_texture_attrib) );
ctx->Texture.Unit[u].Current3D->RefCount--;
ctx->Texture.Unit[u].CurrentCubeMap->RefCount--;
ctx->Texture.Unit[u].CurrentRect->RefCount--;
+ ctx->Texture.Unit[u].Current1DArray->RefCount--;
+ ctx->Texture.Unit[u].Current2DArray->RefCount--;
}
}