<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</proto>
-
- <desc name="type">
- <value name="GL_BYTE"/>
- <value name="GL_SHORT"/>
- <value name="GL_FLOAT"/>
- <value name="GL_FIXED"/>
- <value name="GL_HALF_FLOAT_OES" category="OES_vertex_half_float"/>
- </desc>
</template>
<template name="TexCoordPointer">
void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
- const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
GET_CURRENT_CONTEXT(ctx);
+ const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+ ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
+ : (BYTE_BIT | SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,