#include "ss_triangle.h"
#include "ss_context.h"
-#define SS_RGBA_BIT 0x1
-#define SS_OFFSET_BIT 0x2
-#define SS_TWOSIDE_BIT 0x4
-#define SS_UNFILLED_BIT 0x8
-#define SS_MAX_TRIFUNC 0x10
+#define SS_OFFSET_BIT 0x1
+#define SS_TWOSIDE_BIT 0x2
+#define SS_UNFILLED_BIT 0x4
+#define SS_MAX_TRIFUNC 0x8
static tnl_triangle_func tri_tab[SS_MAX_TRIFUNC];
static tnl_quad_func quad_tab[SS_MAX_TRIFUNC];
if (ctx->Light.ShadeModel == GL_FLAT) {
GLchan c[2][4];
GLfloat s[2][4];
- GLfloat i[2];
/* save colors/indexes for v0, v1 vertices */
COPY_CHAN4(c[0], v0->color);
COPY_CHAN4(c[1], v1->color);
COPY_4V(s[0], v0->attrib[FRAG_ATTRIB_COL1]);
COPY_4V(s[1], v1->attrib[FRAG_ATTRIB_COL1]);
- i[0] = v0->attrib[FRAG_ATTRIB_CI][0];
- i[1] = v1->attrib[FRAG_ATTRIB_CI][0];
/* copy v2 color/indexes to v0, v1 indexes */
COPY_CHAN4(v0->color, v2->color);
COPY_CHAN4(v1->color, v2->color);
COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
- v0->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
- v1->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
render(ctx, ef, e0, e1, e2, v0, v1, v2);
COPY_CHAN4(v1->color, c[1]);
COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]);
COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], s[1]);
- v0->attrib[FRAG_ATTRIB_CI][0] = i[0];
- v1->attrib[FRAG_ATTRIB_CI][0] = i[1];
}
else {
render(ctx, ef, e0, e1, e2, v0, v1, v2);
#define SS_IND(a,b) (a = b)
#define IND (0)
-#define TAG(x) x
-#include "ss_tritmp.h"
-
-#define IND (SS_OFFSET_BIT)
-#define TAG(x) x##_offset
-#include "ss_tritmp.h"
-
-#define IND (SS_TWOSIDE_BIT)
-#define TAG(x) x##_twoside
-#include "ss_tritmp.h"
-
-#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT)
-#define TAG(x) x##_offset_twoside
-#include "ss_tritmp.h"
-
-#define IND (SS_UNFILLED_BIT)
-#define TAG(x) x##_unfilled
-#include "ss_tritmp.h"
-
-#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT)
-#define TAG(x) x##_offset_unfilled
-#include "ss_tritmp.h"
-
-#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
-#define TAG(x) x##_twoside_unfilled
-#include "ss_tritmp.h"
-
-#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
-#define TAG(x) x##_offset_twoside_unfilled
-#include "ss_tritmp.h"
-
-#define IND (0|SS_RGBA_BIT)
#define TAG(x) x##_rgba
#include "ss_tritmp.h"
-#define IND (SS_OFFSET_BIT|SS_RGBA_BIT)
+#define IND (SS_OFFSET_BIT)
#define TAG(x) x##_offset_rgba
#include "ss_tritmp.h"
-#define IND (SS_TWOSIDE_BIT|SS_RGBA_BIT)
+#define IND (SS_TWOSIDE_BIT)
#define TAG(x) x##_twoside_rgba
#include "ss_tritmp.h"
-#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_RGBA_BIT)
+#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT)
#define TAG(x) x##_offset_twoside_rgba
#include "ss_tritmp.h"
-#define IND (SS_UNFILLED_BIT|SS_RGBA_BIT)
+#define IND (SS_UNFILLED_BIT)
#define TAG(x) x##_unfilled_rgba
#include "ss_tritmp.h"
-#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
+#define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT)
#define TAG(x) x##_offset_unfilled_rgba
#include "ss_tritmp.h"
-#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
+#define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
#define TAG(x) x##_twoside_unfilled_rgba
#include "ss_tritmp.h"
-#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
+#define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
#define TAG(x) x##_offset_twoside_unfilled_rgba
#include "ss_tritmp.h"
{
(void) ctx;
- init();
- init_offset();
- init_twoside();
- init_offset_twoside();
- init_unfilled();
- init_offset_unfilled();
- init_twoside_unfilled();
- init_offset_twoside_unfilled();
-
init_rgba();
init_offset_rgba();
init_twoside_rgba();
(ctx->Stencil.Enabled && ctx->Stencil._TestTwoSide))
ind |= SS_UNFILLED_BIT;
- if (ctx->Visual.rgbMode)
- ind |= SS_RGBA_BIT;
-
tnl->Driver.Render.Triangle = tri_tab[ind];
tnl->Driver.Render.Quad = quad_tab[ind];
tnl->Driver.Render.Line = swsetup_line;
GLchan saved_color[3][4] = { { 0 } };
GLfloat saved_col0[3][4] = { { 0 } };
GLfloat saved_spec[3][4] = { { 0 } };
- GLfloat saved_index[3] = { 0 };
v[0] = &verts[e0];
v[1] = &verts[e1];
if (facing == 1) {
if (IND & SS_TWOSIDE_BIT) {
- if (IND & SS_RGBA_BIT) {
- if (VB->BackfaceColorPtr) {
- GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
+ if (VB->BackfaceColorPtr) {
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
+ if (swsetup->intColors) {
+ COPY_CHAN4(saved_color[0], v[0]->color);
+ COPY_CHAN4(saved_color[1], v[1]->color);
+ COPY_CHAN4(saved_color[2], v[2]->color);
+ }
+ else {
+ COPY_4V(saved_col0[0], v[0]->attrib[FRAG_ATTRIB_COL0]);
+ COPY_4V(saved_col0[1], v[1]->attrib[FRAG_ATTRIB_COL0]);
+ COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]);
+ }
+
+ if (VB->BackfaceColorPtr->stride) {
if (swsetup->intColors) {
- COPY_CHAN4(saved_color[0], v[0]->color);
- COPY_CHAN4(saved_color[1], v[1]->color);
- COPY_CHAN4(saved_color[2], v[2]->color);
+ SS_COLOR(v[0]->color, vbcolor[e0]);
+ SS_COLOR(v[1]->color, vbcolor[e1]);
+ SS_COLOR(v[2]->color, vbcolor[e2]);
}
else {
- COPY_4V(saved_col0[0], v[0]->attrib[FRAG_ATTRIB_COL0]);
- COPY_4V(saved_col0[1], v[1]->attrib[FRAG_ATTRIB_COL0]);
- COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]);
+ COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[e0]);
+ COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[e1]);
+ COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[e2]);
}
-
- if (VB->BackfaceColorPtr->stride) {
- if (swsetup->intColors) {
- SS_COLOR(v[0]->color, vbcolor[e0]);
- SS_COLOR(v[1]->color, vbcolor[e1]);
- SS_COLOR(v[2]->color, vbcolor[e2]);
- }
- else {
- COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[e0]);
- COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[e1]);
- COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[e2]);
- }
+ }
+ else {
+ /* flat shade */
+ if (swsetup->intColors) {
+ SS_COLOR(v[0]->color, vbcolor[0]);
+ SS_COLOR(v[1]->color, vbcolor[0]);
+ SS_COLOR(v[2]->color, vbcolor[0]);
}
else {
- /* flat shade */
- if (swsetup->intColors) {
- SS_COLOR(v[0]->color, vbcolor[0]);
- SS_COLOR(v[1]->color, vbcolor[0]);
- SS_COLOR(v[2]->color, vbcolor[0]);
- }
- else {
- COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]);
- COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]);
- COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]);
- }
+ COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]);
+ COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]);
+ COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], vbcolor[0]);
}
}
+ }
- if (VB->BackfaceSecondaryColorPtr) {
- GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
+ if (VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
- COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]);
- COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]);
- COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]);
+ COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]);
+ COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]);
+ COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]);
- if (VB->BackfaceSecondaryColorPtr->stride) {
- SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]);
- SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]);
- SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]);
- }
- else {
- SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[0]);
- SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[0]);
- SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[0]);
- }
+ if (VB->BackfaceSecondaryColorPtr->stride) {
+ SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]);
+ SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]);
+ SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]);
+ }
+ else {
+ SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[0]);
+ SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[0]);
+ SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[0]);
}
- } else {
- GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data;
- saved_index[0] = v[0]->attrib[FRAG_ATTRIB_CI][0];
- saved_index[1] = v[1]->attrib[FRAG_ATTRIB_CI][0];
- saved_index[2] = v[2]->attrib[FRAG_ATTRIB_CI][0];
-
- SS_IND(v[0]->attrib[FRAG_ATTRIB_CI][0], vbindex[e0]);
- SS_IND(v[1]->attrib[FRAG_ATTRIB_CI][0], vbindex[e1]);
- SS_IND(v[2]->attrib[FRAG_ATTRIB_CI][0], vbindex[e2]);
}
}
}
if (IND & SS_TWOSIDE_BIT) {
if (facing == 1) {
- if (IND & SS_RGBA_BIT) {
- if (VB->BackfaceColorPtr) {
- if (swsetup->intColors) {
- COPY_CHAN4(v[0]->color, saved_color[0]);
- COPY_CHAN4(v[1]->color, saved_color[1]);
- COPY_CHAN4(v[2]->color, saved_color[2]);
- }
- else {
- COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], saved_col0[0]);
- COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], saved_col0[1]);
- COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], saved_col0[2]);
- }
- }
-
- if (VB->BackfaceSecondaryColorPtr) {
- COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]);
- COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]);
- COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]);
- }
- } else {
- v[0]->attrib[FRAG_ATTRIB_CI][0] = saved_index[0];
- v[1]->attrib[FRAG_ATTRIB_CI][0] = saved_index[1];
- v[2]->attrib[FRAG_ATTRIB_CI][0] = saved_index[2];
- }
+ if (VB->BackfaceColorPtr) {
+ if (swsetup->intColors) {
+ COPY_CHAN4(v[0]->color, saved_color[0]);
+ COPY_CHAN4(v[1]->color, saved_color[1]);
+ COPY_CHAN4(v[2]->color, saved_color[2]);
+ }
+ else {
+ COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL0], saved_col0[0]);
+ COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL0], saved_col0[1]);
+ COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL0], saved_col0[2]);
+ }
+ }
+
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]);
+ COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]);
+ COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]);
+ }
}
}
}