Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
<glx rop="161"/>
</function>
- <function name="StencilFunc" es1="1.0" es2="2.0">
+ <function name="StencilFunc" es1="1.0" es2="2.0" no_error="true">
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
}
+void GLAPIENTRY
+_mesa_StencilFunc_no_error(GLenum func, GLint ref, GLuint mask)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ stencil_func(ctx, func, ref, mask);
+}
+
+
void GLAPIENTRY
_mesa_StencilFunc(GLenum func, GLint ref, GLuint mask)
{
_mesa_ClearStencil( GLint s );
+void GLAPIENTRY
+_mesa_StencilFunc_no_error(GLenum func, GLint ref, GLuint mask);
+
extern void GLAPIENTRY
_mesa_StencilFunc(GLenum func, GLint ref, GLuint mask);