intel: Don't forget the source bitmap size when clipping the size we draw.
authorEric Anholt <eric@anholt.net>
Thu, 18 Dec 2008 06:10:57 +0000 (22:10 -0800)
committerEric Anholt <eric@anholt.net>
Fri, 19 Dec 2008 21:04:29 +0000 (13:04 -0800)
src/mesa/drivers/dri/intel/intel_pixel_bitmap.c

index fd2ea7989eb7465e861829d6d85c5d278d37041c..f6713dbc7ba4eb134bfec0d9ff5860c9d14d300b 100644 (file)
@@ -172,6 +172,8 @@ do_blit_bitmap( GLcontext *ctx,
    unsigned int num_cliprects;
    drm_clip_rect_t *cliprects;
    int x_off, y_off;
+   GLsizei bitmap_width = width;
+   GLsizei bitmap_height = height;
 
    /* Update draw buffer bounds */
    _mesa_update_state(ctx);
@@ -278,7 +280,7 @@ do_blit_bitmap( GLcontext *ctx,
               /* May need to adjust this when padding has been introduced in
                * sz above:
                */
-              if (get_bitmap_rect(width, height, unpack, 
+              if (get_bitmap_rect(bitmap_width, bitmap_height, unpack,
                                   bitmap,
                                   srcx + px, srcy + py, w, h,
                                   (GLubyte *)stipple,