Add _GFX6 and _GFX9 suffixes to conflicting definitions.
sid.h and gfx9d.h can now be included in the same file.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
#define S_008F20_DEPTH(x) (((unsigned)(x) & 0x1FFF) << 0)
#define G_008F20_DEPTH(x) (((x) >> 0) & 0x1FFF)
#define C_008F20_DEPTH 0xFFFFE000
-#define S_008F20_PITCH(x) (((unsigned)(x) & 0xFFFF) << 13)
-#define G_008F20_PITCH(x) (((x) >> 13) & 0xFFFF)
-#define C_008F20_PITCH 0xE0001FFF
+#define S_008F20_PITCH_GFX9(x) (((unsigned)(x) & 0xFFFF) << 13)
+#define G_008F20_PITCH_GFX9(x) (((x) >> 13) & 0xFFFF)
+#define C_008F20_PITCH_GFX9 0xE0001FFF
#define S_008F20_BC_SWIZZLE(x) (((unsigned)(x) & 0x07) << 29)
#define G_008F20_BC_SWIZZLE(x) (((x) >> 29) & 0x07)
#define C_008F20_BC_SWIZZLE 0x1FFFFFFF
#define S_0098F8_NUM_PIPES(x) (((unsigned)(x) & 0x07) << 0)
#define G_0098F8_NUM_PIPES(x) (((x) >> 0) & 0x07)
#define C_0098F8_NUM_PIPES 0xFFFFFFF8
-#define S_0098F8_PIPE_INTERLEAVE_SIZE(x) (((unsigned)(x) & 0x07) << 3)
-#define G_0098F8_PIPE_INTERLEAVE_SIZE(x) (((x) >> 3) & 0x07)
-#define C_0098F8_PIPE_INTERLEAVE_SIZE 0xFFFFFFC7
+#define S_0098F8_PIPE_INTERLEAVE_SIZE_GFX9(x) (((unsigned)(x) & 0x07) << 3)
+#define G_0098F8_PIPE_INTERLEAVE_SIZE_GFX9(x) (((x) >> 3) & 0x07)
+#define C_0098F8_PIPE_INTERLEAVE_SIZE_GFX9 0xFFFFFFC7
#define S_0098F8_MAX_COMPRESSED_FRAGS(x) (((unsigned)(x) & 0x03) << 6)
#define G_0098F8_MAX_COMPRESSED_FRAGS(x) (((x) >> 6) & 0x03)
#define C_0098F8_MAX_COMPRESSED_FRAGS 0xFFFFFF3F
#define S_0098F8_SHADER_ENGINE_TILE_SIZE(x) (((unsigned)(x) & 0x07) << 16)
#define G_0098F8_SHADER_ENGINE_TILE_SIZE(x) (((x) >> 16) & 0x07)
#define C_0098F8_SHADER_ENGINE_TILE_SIZE 0xFFF8FFFF
-#define S_0098F8_NUM_SHADER_ENGINES(x) (((unsigned)(x) & 0x03) << 19)
-#define G_0098F8_NUM_SHADER_ENGINES(x) (((x) >> 19) & 0x03)
-#define C_0098F8_NUM_SHADER_ENGINES 0xFFE7FFFF
-#define S_0098F8_NUM_GPUS(x) (((unsigned)(x) & 0x07) << 21)
-#define G_0098F8_NUM_GPUS(x) (((x) >> 21) & 0x07)
-#define C_0098F8_NUM_GPUS 0xFF1FFFFF
+#define S_0098F8_NUM_SHADER_ENGINES_GFX9(x) (((unsigned)(x) & 0x03) << 19)
+#define G_0098F8_NUM_SHADER_ENGINES_GFX9(x) (((x) >> 19) & 0x03)
+#define C_0098F8_NUM_SHADER_ENGINES_GFX9 0xFFE7FFFF
+#define S_0098F8_NUM_GPUS_GFX9(x) (((unsigned)(x) & 0x07) << 21)
+#define G_0098F8_NUM_GPUS_GFX9(x) (((x) >> 21) & 0x07)
+#define C_0098F8_NUM_GPUS_GFX9 0xFF1FFFFF
#define S_0098F8_MULTI_GPU_TILE_SIZE(x) (((unsigned)(x) & 0x03) << 24)
#define G_0098F8_MULTI_GPU_TILE_SIZE(x) (((x) >> 24) & 0x03)
#define C_0098F8_MULTI_GPU_TILE_SIZE 0xFCFFFFFF
#define S_028350_SE_MAP(x) (((unsigned)(x) & 0x03) << 24)
#define G_028350_SE_MAP(x) (((x) >> 24) & 0x03)
#define C_028350_SE_MAP 0xFCFFFFFF
-#define S_028350_SE_XSEL(x) (((unsigned)(x) & 0x07) << 26)
-#define G_028350_SE_XSEL(x) (((x) >> 26) & 0x07)
-#define C_028350_SE_XSEL 0xE3FFFFFF
-#define S_028350_SE_YSEL(x) (((unsigned)(x) & 0x07) << 29)
-#define G_028350_SE_YSEL(x) (((x) >> 29) & 0x07)
-#define C_028350_SE_YSEL 0x1FFFFFFF
+#define S_028350_SE_XSEL_GFX9(x) (((unsigned)(x) & 0x07) << 26)
+#define G_028350_SE_XSEL_GFX9(x) (((x) >> 26) & 0x07)
+#define C_028350_SE_XSEL_GFX9 0xE3FFFFFF
+#define S_028350_SE_YSEL_GFX9(x) (((unsigned)(x) & 0x07) << 29)
+#define G_028350_SE_YSEL_GFX9(x) (((x) >> 29) & 0x07)
+#define C_028350_SE_YSEL_GFX9 0x1FFFFFFF
#define R_028354_PA_SC_RASTER_CONFIG_1 0x028354
#define S_028354_SE_PAIR_MAP(x) (((unsigned)(x) & 0x03) << 0)
#define G_028354_SE_PAIR_MAP(x) (((x) >> 0) & 0x03)
#define C_028354_SE_PAIR_MAP 0xFFFFFFFC
-#define S_028354_SE_PAIR_XSEL(x) (((unsigned)(x) & 0x07) << 2)
-#define G_028354_SE_PAIR_XSEL(x) (((x) >> 2) & 0x07)
-#define C_028354_SE_PAIR_XSEL 0xFFFFFFE3
-#define S_028354_SE_PAIR_YSEL(x) (((unsigned)(x) & 0x07) << 5)
-#define G_028354_SE_PAIR_YSEL(x) (((x) >> 5) & 0x07)
-#define C_028354_SE_PAIR_YSEL 0xFFFFFF1F
+#define S_028354_SE_PAIR_XSEL_GFX9(x) (((unsigned)(x) & 0x07) << 2)
+#define G_028354_SE_PAIR_XSEL_GFX9(x) (((x) >> 2) & 0x07)
+#define C_028354_SE_PAIR_XSEL_GFX9 0xFFFFFFE3
+#define S_028354_SE_PAIR_YSEL_GFX9(x) (((unsigned)(x) & 0x07) << 5)
+#define G_028354_SE_PAIR_YSEL_GFX9(x) (((x) >> 5) & 0x07)
+#define C_028354_SE_PAIR_YSEL_GFX9 0xFFFFFF1F
#define R_028358_PA_SC_SCREEN_EXTENT_CONTROL 0x028358
#define S_028358_SLICE_EVEN_ENABLE(x) (((unsigned)(x) & 0x03) << 0)
#define G_028358_SLICE_EVEN_ENABLE(x) (((x) >> 0) & 0x03)
#define R_0287DC_PA_CL_POINT_SIZE 0x0287DC
#define R_0287E0_PA_CL_POINT_CULL_RAD 0x0287E0
#define R_0287E4_VGT_DMA_BASE_HI 0x0287E4
-#define S_0287E4_BASE_ADDR(x) (((unsigned)(x) & 0xFFFF) << 0)
-#define G_0287E4_BASE_ADDR(x) (((x) >> 0) & 0xFFFF)
-#define C_0287E4_BASE_ADDR 0xFFFF0000
+#define S_0287E4_BASE_ADDR_GFX9(x) (((unsigned)(x) & 0xFFFF) << 0)
+#define G_0287E4_BASE_ADDR_GFX9(x) (((x) >> 0) & 0xFFFF)
+#define C_0287E4_BASE_ADDR_GFX9 0xFFFF0000
#define R_0287E8_VGT_DMA_BASE 0x0287E8
#define R_0287F0_VGT_DRAW_INITIATOR 0x0287F0
#define S_0287F0_SOURCE_SELECT(x) (((unsigned)(x) & 0x03) << 0)
#define S_028A90_EVENT_TYPE(x) (((unsigned)(x) & 0x3F) << 0)
#define G_028A90_EVENT_TYPE(x) (((x) >> 0) & 0x3F)
#define C_028A90_EVENT_TYPE 0xFFFFFFC0
-#define S_028A90_ADDRESS_HI(x) (((unsigned)(x) & 0x1FFFF) << 10)
-#define G_028A90_ADDRESS_HI(x) (((x) >> 10) & 0x1FFFF)
-#define C_028A90_ADDRESS_HI 0xF80003FF
+#define S_028A90_ADDRESS_HI_GFX9(x) (((unsigned)(x) & 0x1FFFF) << 10)
+#define G_028A90_ADDRESS_HI_GFX9(x) (((x) >> 10) & 0x1FFFF)
+#define C_028A90_ADDRESS_HI_GFX9 0xF80003FF
#define S_028A90_EXTENDED_EVENT(x) (((unsigned)(x) & 0x1) << 27)
#define G_028A90_EXTENDED_EVENT(x) (((x) >> 27) & 0x1)
#define C_028A90_EXTENDED_EVENT 0xF7FFFFFF
#define S_008F20_DEPTH(x) (((unsigned)(x) & 0x1FFF) << 0)
#define G_008F20_DEPTH(x) (((x) >> 0) & 0x1FFF)
#define C_008F20_DEPTH 0xFFFFE000
-#define S_008F20_PITCH(x) (((unsigned)(x) & 0x3FFF) << 13)
-#define G_008F20_PITCH(x) (((x) >> 13) & 0x3FFF)
-#define C_008F20_PITCH 0xF8001FFF
+#define S_008F20_PITCH_GFX6(x) (((unsigned)(x) & 0x3FFF) << 13)
+#define G_008F20_PITCH_GFX6(x) (((x) >> 13) & 0x3FFF)
+#define C_008F20_PITCH_GFX6 0xF8001FFF
#define R_008F24_SQ_IMG_RSRC_WORD5 0x008F24
#define S_008F24_BASE_ARRAY(x) (((unsigned)(x) & 0x1FFF) << 0)
#define G_008F24_BASE_ARRAY(x) (((x) >> 0) & 0x1FFF)
#define S_0098F8_NUM_PIPES(x) (((unsigned)(x) & 0x07) << 0)
#define G_0098F8_NUM_PIPES(x) (((x) >> 0) & 0x07)
#define C_0098F8_NUM_PIPES 0xFFFFFFF8
-#define S_0098F8_PIPE_INTERLEAVE_SIZE(x) (((unsigned)(x) & 0x07) << 4)
-#define G_0098F8_PIPE_INTERLEAVE_SIZE(x) (((x) >> 4) & 0x07)
-#define C_0098F8_PIPE_INTERLEAVE_SIZE 0xFFFFFF8F
+#define S_0098F8_PIPE_INTERLEAVE_SIZE_GFX6(x) (((unsigned)(x) & 0x07) << 4)
+#define G_0098F8_PIPE_INTERLEAVE_SIZE_GFX6(x) (((x) >> 4) & 0x07)
+#define C_0098F8_PIPE_INTERLEAVE_SIZE_GFX6 0xFFFFFF8F
#define S_0098F8_BANK_INTERLEAVE_SIZE(x) (((unsigned)(x) & 0x07) << 8)
#define G_0098F8_BANK_INTERLEAVE_SIZE(x) (((x) >> 8) & 0x07)
#define C_0098F8_BANK_INTERLEAVE_SIZE 0xFFFFF8FF
-#define S_0098F8_NUM_SHADER_ENGINES(x) (((unsigned)(x) & 0x03) << 12)
-#define G_0098F8_NUM_SHADER_ENGINES(x) (((x) >> 12) & 0x03)
-#define C_0098F8_NUM_SHADER_ENGINES 0xFFFFCFFF
+#define S_0098F8_NUM_SHADER_ENGINES_GFX6(x) (((unsigned)(x) & 0x03) << 12)
+#define G_0098F8_NUM_SHADER_ENGINES_GFX6(x) (((x) >> 12) & 0x03)
+#define C_0098F8_NUM_SHADER_ENGINES_GFX6 0xFFFFCFFF
#define S_0098F8_SHADER_ENGINE_TILE_SIZE(x) (((unsigned)(x) & 0x07) << 16)
#define G_0098F8_SHADER_ENGINE_TILE_SIZE(x) (((x) >> 16) & 0x07)
#define C_0098F8_SHADER_ENGINE_TILE_SIZE 0xFFF8FFFF
-#define S_0098F8_NUM_GPUS(x) (((unsigned)(x) & 0x07) << 20)
-#define G_0098F8_NUM_GPUS(x) (((x) >> 20) & 0x07)
-#define C_0098F8_NUM_GPUS 0xFF8FFFFF
+#define S_0098F8_NUM_GPUS_GFX6(x) (((unsigned)(x) & 0x07) << 20)
+#define G_0098F8_NUM_GPUS_GFX6(x) (((x) >> 20) & 0x07)
+#define C_0098F8_NUM_GPUS_GFX6 0xFF8FFFFF
#define S_0098F8_MULTI_GPU_TILE_SIZE(x) (((unsigned)(x) & 0x03) << 24)
#define G_0098F8_MULTI_GPU_TILE_SIZE(x) (((x) >> 24) & 0x03)
#define C_0098F8_MULTI_GPU_TILE_SIZE 0xFCFFFFFF
#define V_028350_RASTER_CONFIG_SE_MAP_1 0x01
#define V_028350_RASTER_CONFIG_SE_MAP_2 0x02
#define V_028350_RASTER_CONFIG_SE_MAP_3 0x03
-#define S_028350_SE_XSEL(x) (((unsigned)(x) & 0x03) << 26)
-#define G_028350_SE_XSEL(x) (((x) >> 26) & 0x03)
-#define C_028350_SE_XSEL 0xF3FFFFFF
+#define S_028350_SE_XSEL_GFX6(x) (((unsigned)(x) & 0x03) << 26)
+#define G_028350_SE_XSEL_GFX6(x) (((x) >> 26) & 0x03)
+#define C_028350_SE_XSEL_GFX6 0xF3FFFFFF
#define V_028350_RASTER_CONFIG_SE_XSEL_8_WIDE_TILE 0x00
#define V_028350_RASTER_CONFIG_SE_XSEL_16_WIDE_TILE 0x01
#define V_028350_RASTER_CONFIG_SE_XSEL_32_WIDE_TILE 0x02
#define V_028350_RASTER_CONFIG_SE_XSEL_64_WIDE_TILE 0x03
-#define S_028350_SE_YSEL(x) (((unsigned)(x) & 0x03) << 28)
-#define G_028350_SE_YSEL(x) (((x) >> 28) & 0x03)
-#define C_028350_SE_YSEL 0xCFFFFFFF
+#define S_028350_SE_YSEL_GFX6(x) (((unsigned)(x) & 0x03) << 28)
+#define G_028350_SE_YSEL_GFX6(x) (((x) >> 28) & 0x03)
+#define C_028350_SE_YSEL_GFX6 0xCFFFFFFF
#define V_028350_RASTER_CONFIG_SE_YSEL_8_WIDE_TILE 0x00
#define V_028350_RASTER_CONFIG_SE_YSEL_16_WIDE_TILE 0x01
#define V_028350_RASTER_CONFIG_SE_YSEL_32_WIDE_TILE 0x02
#define V_028354_RASTER_CONFIG_SE_PAIR_MAP_1 0x01
#define V_028354_RASTER_CONFIG_SE_PAIR_MAP_2 0x02
#define V_028354_RASTER_CONFIG_SE_PAIR_MAP_3 0x03
-#define S_028354_SE_PAIR_XSEL(x) (((unsigned)(x) & 0x03) << 2)
-#define G_028354_SE_PAIR_XSEL(x) (((x) >> 2) & 0x03)
-#define C_028354_SE_PAIR_XSEL 0xFFFFFFF3
+#define S_028354_SE_PAIR_XSEL_GFX6(x) (((unsigned)(x) & 0x03) << 2)
+#define G_028354_SE_PAIR_XSEL_GFX6(x) (((x) >> 2) & 0x03)
+#define C_028354_SE_PAIR_XSEL_GFX6 0xFFFFFFF3
#define V_028354_RASTER_CONFIG_SE_PAIR_XSEL_8_WIDE_TILE 0x00
#define V_028354_RASTER_CONFIG_SE_PAIR_XSEL_16_WIDE_TILE 0x01
#define V_028354_RASTER_CONFIG_SE_PAIR_XSEL_32_WIDE_TILE 0x02
#define V_028354_RASTER_CONFIG_SE_PAIR_XSEL_64_WIDE_TILE 0x03
-#define S_028354_SE_PAIR_YSEL(x) (((unsigned)(x) & 0x03) << 4)
-#define G_028354_SE_PAIR_YSEL(x) (((x) >> 4) & 0x03)
-#define C_028354_SE_PAIR_YSEL 0xFFFFFFCF
+#define S_028354_SE_PAIR_YSEL_GFX6(x) (((unsigned)(x) & 0x03) << 4)
+#define G_028354_SE_PAIR_YSEL_GFX6(x) (((x) >> 4) & 0x03)
+#define C_028354_SE_PAIR_YSEL_GFX6 0xFFFFFFCF
#define V_028354_RASTER_CONFIG_SE_PAIR_YSEL_8_WIDE_TILE 0x00
#define V_028354_RASTER_CONFIG_SE_PAIR_YSEL_16_WIDE_TILE 0x01
#define V_028354_RASTER_CONFIG_SE_PAIR_YSEL_32_WIDE_TILE 0x02
#define R_0287DC_PA_CL_POINT_SIZE 0x0287DC
#define R_0287E0_PA_CL_POINT_CULL_RAD 0x0287E0
#define R_0287E4_VGT_DMA_BASE_HI 0x0287E4
-#define S_0287E4_BASE_ADDR(x) (((unsigned)(x) & 0xFF) << 0)
-#define G_0287E4_BASE_ADDR(x) (((x) >> 0) & 0xFF)
-#define C_0287E4_BASE_ADDR 0xFFFFFF00
+#define S_0287E4_BASE_ADDR_GFX6(x) (((unsigned)(x) & 0xFF) << 0)
+#define G_0287E4_BASE_ADDR_GFX6(x) (((x) >> 0) & 0xFF)
+#define C_0287E4_BASE_ADDR_GFX6 0xFFFFFF00
#define R_0287E8_VGT_DMA_BASE 0x0287E8
#define R_0287F0_VGT_DRAW_INITIATOR 0x0287F0
#define S_0287F0_SOURCE_SELECT(x) (((unsigned)(x) & 0x03) << 0)
#define V_028A90_PIXEL_PIPE_STAT_DUMP 0x39
#define V_028A90_PIXEL_PIPE_STAT_RESET 0x3A
/* */
-#define S_028A90_ADDRESS_HI(x) (((unsigned)(x) & 0x1FF) << 18)
-#define G_028A90_ADDRESS_HI(x) (((x) >> 18) & 0x1FF)
-#define C_028A90_ADDRESS_HI 0xF803FFFF
+#define S_028A90_ADDRESS_HI_GFX6(x) (((unsigned)(x) & 0x1FF) << 18)
+#define G_028A90_ADDRESS_HI_GFX6(x) (((x) >> 18) & 0x1FF)
+#define C_028A90_ADDRESS_HI_GFX6 0xF803FFFF
#define S_028A90_EXTENDED_EVENT(x) (((unsigned)(x) & 0x1) << 27)
#define G_028A90_EXTENDED_EVENT(x) (((x) >> 27) & 0x1)
#define C_028A90_EXTENDED_EVENT 0xF7FFFFFF
state[1] &= C_008F14_BASE_ADDRESS_HI;
state[3] &= C_008F1C_TILING_INDEX;
- state[4] &= C_008F20_PITCH;
+ state[4] &= C_008F20_PITCH_GFX6;
state[6] &= C_008F28_COMPRESSION_EN;
assert(!(va & 255));
state[1] |= S_008F14_BASE_ADDRESS_HI(va >> 40);
state[3] |= S_008F1C_TILING_INDEX(si_tile_mode_index(image, base_level,
is_stencil));
- state[4] |= S_008F20_PITCH(pitch - 1);
+ state[4] |= S_008F20_PITCH_GFX6(pitch - 1);
if (image->surface.dcc_size && image->surface.level[first_level].dcc_enabled) {
state[6] |= S_008F28_COMPRESSION_EN(1);
S_008F1C_TILING_INDEX(image->fmask.tile_mode_index) |
S_008F1C_TYPE(radv_tex_dim(image->type, view_type, 1, 0, false));
fmask_state[4] = S_008F20_DEPTH(depth - 1) |
- S_008F20_PITCH(image->fmask.pitch_in_pixels - 1);
+ S_008F20_PITCH_GFX6(image->fmask.pitch_in_pixels - 1);
fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
S_008F24_LAST_ARRAY(last_layer);
fmask_state[6] = 0;
state[1] &= C_008F14_BASE_ADDRESS_HI;
state[3] &= C_008F1C_TILING_INDEX;
- state[4] &= C_008F20_PITCH;
+ state[4] &= C_008F20_PITCH_GFX6;
state[6] &= C_008F28_COMPRESSION_EN;
state[0] = va >> 8;
state[1] |= S_008F14_BASE_ADDRESS_HI(va >> 40);
state[3] |= S_008F1C_TILING_INDEX(si_tile_mode_index(tex, base_level,
is_stencil));
- state[4] |= S_008F20_PITCH(pitch - 1);
+ state[4] |= S_008F20_PITCH_GFX6(pitch - 1);
if (tex->dcc_offset && first_level < tex->surface.num_dcc_levels) {
state[6] |= S_008F28_COMPRESSION_EN(1);
S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
fmask_state[4] = S_008F20_DEPTH(depth - 1) |
- S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
+ S_008F20_PITCH_GFX6(tex->fmask.pitch_in_pixels - 1);
fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
S_008F24_LAST_ARRAY(last_layer);
fmask_state[6] = 0;