TGSI_SEMANTIC_CLIPDIST
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+Note this covers clipping and culling distances.
+
When components of vertex elements are identified this way, these
values are each assumed to be a float32 signed distance to a plane.
+
+For clip distances:
Primitive setup only invokes rasterization on pixels for which
-the interpolated plane distances are >= 0. Multiple clip planes
-can be implemented simultaneously, by annotating multiple
-components of one or more vertex elements with the above specified
-semantic. The limits on both clip and cull distances are bound
+the interpolated plane distances are >= 0.
+
+For cull distances:
+Primitives will be completely discarded if the plane distance
+for all of the vertices in the primitive are < 0.
+If a vertex has a cull distance of NaN, that vertex counts as "out"
+(as if its < 0);
+
+Multiple clip/cull planes can be implemented simultaneously, by
+annotating multiple components of one or more vertex elements with
+the above specified semantic.
+The limits on both clip and cull distances are bound
by the PIPE_MAX_CLIP_OR_CULL_DISTANCE_COUNT define which defines
the maximum number of components that can be used to hold the
distances and by the PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT
which specifies the maximum number of registers which can be
annotated with those semantics.
+The properties NUM_CLIPDIST_ENABLED and NUM_CULLDIST_ENABLED
+are used to divide up the 2 x vec4 space between clipping and culling.
TGSI_SEMANTIC_SAMPLEID
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TGSI_SEMANTIC_PCOORD, /**< point sprite coordinate */
TGSI_SEMANTIC_VIEWPORT_INDEX, /**< viewport index */
TGSI_SEMANTIC_LAYER, /**< layer (rendertarget index) */
- TGSI_SEMANTIC_CULLDIST,
TGSI_SEMANTIC_SAMPLEID,
TGSI_SEMANTIC_SAMPLEPOS,
TGSI_SEMANTIC_SAMPLEMASK,