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prog_to_nir: Use nir_op_dph
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Tue, 22 Sep 2015 23:57:03 +0000
(16:57 -0700)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Wed, 23 Sep 2015 03:37:35 +0000
(20:37 -0700)
Shader-db results on HSW:
instructions in affected programs: 72 -> 56 (-22.22%)
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/program/prog_to_nir.c
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diff --git
a/src/mesa/program/prog_to_nir.c
b/src/mesa/program/prog_to_nir.c
index ec61100356a51531495575602a4916db1ff40975..1bd735a47bb3fcf848e8c4ebc5b3e43ddea9c10b 100644
(file)
--- a/
src/mesa/program/prog_to_nir.c
+++ b/
src/mesa/program/prog_to_nir.c
@@
-527,8
+527,7
@@
ptn_dp4(nir_builder *b, nir_alu_dest dest, nir_ssa_def **src)
static void
ptn_dph(nir_builder *b, nir_alu_dest dest, nir_ssa_def **src)
{
- nir_ssa_def *dp3 = nir_fdot3(b, src[0], src[1]);
- ptn_move_dest(b, dest, nir_fadd(b, dp3, ptn_channel(b, src[1], W)));
+ ptn_move_dest(b, dest, nir_fdph(b, src[0], src[1]));
}
static void