{
asection *tail = *list;
asection *head;
- asection *tp;
if (tail == bfd_abs_section_ptr)
continue;
section may be required for an interrupt vector in bare metal
code. */
#define NEXT_SEC PREV_SEC
- head = tail;
- tp = NULL;
- for (;;)
- {
- asection *h = PREV_SEC (head);
- NEXT_SEC (head) = tp;
- if (h == NULL)
- break;
- tp = head;
- head = h;
- }
+ head = NULL;
+ while (tail != NULL)
+ {
+ /* Pop from tail. */
+ asection *item = tail;
+ tail = PREV_SEC (item);
+
+ /* Push on head. */
+ NEXT_SEC (item) = head;
+ head = item;
+ }
while (head != NULL)
{
asection *curr;
asection *next;
- bfd_size_type total;
+ bfd_vma stub_group_start = head->output_offset;
+ bfd_vma end_of_next;
curr = head;
- total = 0;
- while ((next = NEXT_SEC (curr)) != NULL)
+ while (NEXT_SEC (curr) != NULL)
{
- if ( (total + next->output_offset - curr->output_offset
- + next->size)
- < stub_group_size )
- {
- total += next->output_offset - curr->output_offset;
- }
- else
+ next = NEXT_SEC (curr);
+ end_of_next = next->output_offset + next->size;
+ if (end_of_next - stub_group_start >= stub_group_size)
+ /* End of NEXT is too far from start, so stop. */
break;
-
- curr = next;
+ /* Add NEXT to the group. */
+ curr = next;
}
/* OK, the size from the start to the start of CURR is less
bytes after the stub section can be handled by it too. */
if (!stubs_always_after_branch)
{
- total = head->size;
+ stub_group_start = curr->output_offset + curr->size;
+
while (next != NULL)
{
- if ( (total + next->output_offset - head->output_offset
- + next->size)
- < stub_group_size )
- {
- total += next->output_offset - head->output_offset;
- }
- else
+ end_of_next = next->output_offset + next->size;
+ if (end_of_next - stub_group_start >= stub_group_size)
+ /* End of NEXT is too far from stubs, so stop. */
break;
-
+ /* Add NEXT to the stub group. */
head = next;
next = NEXT_SEC (head);
htab->stub_group[head->id].link_sec = curr;